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Pip-Boy 3000
Pip-Boy 3000 1 (1)
Artifact — Equipment

Whenever equipped creature attacks, choose one —

• Sort Inventory — Draw a card, then discard a card.

• Pick a Perk — Put a +1/+1 counter on that creature.

• Check Map — Untap up to two target lands.

Equip 2

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
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