This card is quite expensive but when she comes into play you have nice chances to win
you cant put an arest or pacifism on her so you can just kill her with black spells
5/5
Posted By:
thrallallmighty
(4/16/2010 5:42:47 AM)
The reason she does not have haste is because of the color-pie shifting of haste to green in Planar Chaos. First Strike would make sense, but it is rarely relevant on a body with 6 toughness.
Posted By:
Guest513736147
(8/12/2010 12:29:52 PM)
I was doing a search to see if there was a creature that was immune to nearly all types of removal.
can't be countered, Pro white, blue, toughness over 3, black and not an artifact where supposed to be my search requirments but I accidentally left out black. This was the only creature that showed up. Unfortunately, as powerful and hard to kill as this is it still dies to doomblade. I'd really love to see a super powerful creature that is immune to removal to shut up all these dies to removal fanboys.
What it needs to not die to removal:
Can't be countered.
First Strike, Protection from white, Protection from Blue
to be black
To have 5 or more toughness (Flame slash)
What it needs to be a powerhouse:
First strike, Trample, Flying
to have 5 or more power
Posted By:
Vedalken_Arbiter
(8/24/2010 7:16:45 AM)
I love that she doesn't have haste, because haste was green in Planar Chaos :P
That said, Akroma, in any form, is a house. As such, do your best not to get it dropped on you :P
Also, it makes sooooo much more sense for an angel made by Ixidor to have morph.
Posted By:
izzet_guild_mage
(8/28/2010 5:16:54 PM)
Gee if this isn't a good example of the power creep in the latest mtg expansions then I don't know what is, compared to cards from the older sets (excluding the power 9 and its ilk), eg Mahamoti Djinn, which was considered to be a real beastie back in its day. I see new cards like this and get the feeling Wizards is running out of ideas for new cards. Still good none the less when you get it on the table.
Posted By:
MichaelSG
(11/14/2010 11:37:44 PM)
I love this card for a game I watched played around it. The guy sets Akroma, lasts until next turn, then discards four Simian Spirit Guides for mana. Being able to produce a beast like this early in the game by sheer luck is one of the reasons I love this game. Naturally, he won having never gotten a fourth land.
Posted By:
CharlatanShadowmage
(12/16/2010 12:53:15 AM)
WIZARDS!!
You could have given her the coolest flavor text in Planar Chaos and you dropped the ball.
Posted By:
The_Sturm
(1/15/2011 10:23:00 PM)
Nowhere near as powerful as her white version, but still pretty strong. Haste replaced with morph and first strike replaced with protection from blue is a gall darn travesty.
Posted By:
Laguz
(2/9/2011 11:12:29 AM)
Not bad...
Posted By:
dragonking987
(2/28/2011 5:18:54 PM)
@EternalLurker
It's from Planar Chaos. They can do whatever they want with it. They could have given it an off-color ability like fear, kind of like they did with Battering Sliver, Reflex Sliver, etc. and I'd just think, "What the... oh, it's from Planar Chaos. That set was weird."
Posted By:
SwordOfKaldra
(6/22/2011 12:12:52 AM)