Cryptic is certainly the best, seeing play in pretty much every format, followed by Profane and Primal, which was seriously played in Standard. The other two (Austere, Incendiary) saw a tiny bit of play in Standard.
Aggro mode: Blaze you and all my creatures become unblockable. (surprising effective)
Card advantage mode: Kill something and bring something back.
Posted By:
Gabriel422
(6/12/2011 8:59:52 PM)
Such a powerful card....The uses here are almost endless. Wow is about the only word I can use to describe it.
Posted By:
msb9380
(5/12/2009 1:15:56 AM)
Definitely the second best command. I like that this one uses X for all of its abilities, makes it pretty interesting and also great late game material for you to pour mana into.
Posted By:
2pcsofcandy
(6/2/2009 10:46:03 PM)
To me, this is the best Command. It can completely turn the tables or just outright win you the game. 5/5.
Posted By:
True_Mumin
(6/16/2009 12:16:20 PM)
Definitely the second best command after Cryptic. I especially like the resurrect effect in conjunction with the -X/-X.
Posted By:
Zulp
(10/1/2010 9:02:01 PM)
battlefield Thaumaturge
journey into nyx: the 4th and final set of urza block
Posted By:
orzhov20
(4/15/2014 7:51:28 AM)
Nice.
Posted By:
mdakw576
(2/18/2010 12:27:56 AM)
I'd like to see the commands get reprinted in a score set, honestly.
Posted By:
LordOfTheFlies87
(5/17/2012 7:06:30 PM)
All these commands needed instant speed to compete with blue. its just not fair.
Posted By:
TheWrathofShane
(5/4/2013 3:03:41 PM)
Card advantage or finisher; that makes this pretty neat. Splashable *enough* in a G/B deck to consider it given the acceleration and mana access green has.
Posted By:
blurrymadness
(6/18/2013 10:12:15 AM)