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Actually, it seems much more better with epic spell.
It may allow you keeping alive and copying something like Neverending torment.
Posted By: tquendi (5/29/2013 9:13:58 AM)
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@Ferlord: Haha, awesome :)
Posted By: Earthdawn (6/14/2013 6:56:01 AM)
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@ferlord
Don't forget that you would need an R&D's secret lair
Posted By: Lord_of_Gelectrodes (9/14/2013 9:07:41 AM)
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I could see some use in RDW if everything in your deck costs 1-2 mana.
Posted By: TheWrathofShane (11/15/2013 7:35:19 PM)
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@N3RF

What happens if he has 10 Poison counters? Do they get removed when he loses, or do they stay and create an infinite loop?
Posted By: Kura-san (3/24/2014 1:38:52 AM)
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@Kura-san: If the player would lose due to poison or commander damage, then the game ends in a draw due to an involuntary infinite loop. Because these are state based actions, this cannot be responded to by any player trying to say shatter the mirror.
Posted By: Enelysios (4/5/2014 10:28:56 AM)
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Evil combo: Rain of gore+Donate+This
Kill them by damage, lichs mirror triggers for them, causing them to gain 20 life. (Its gain, read the rulings) Instead of gaining life they lose 20 putting them at -20 (If you put them at exactly 0), Lichs mirror triggers, they lose 20 and it just loops forever causing the game to be a draw.
Posted By: Bongodwarfcleric (4/23/2014 11:07:43 AM)
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@ Enelysios and @ Kura-san

That's not true, if you would lose the game after you did the effects of Lich's Mirror, then you lose. Lich's Mirror is shuffled into your deck so there is nothing to stop you from losing 'again'. There are rules written on this card that describes it.


"As part of Lich's Mirror's effect, it typically shuffles itself into your library. If it does, that means that if you'd lose the game *again* immediately after its effect is finished, it can't help you a second time. This can occur in a few different ways. For example: -- You have ten or more poison counters. Lich's Mirror doesn't remove poison counters. If you'd lose the game this way, you'll do what Lich's Mirror says, then you'll lose the game the next time state-based actions are checked. -- Your life total is 0 or less and an effect says that you can't gain life. Since your life total can't be raised, it stays at whatever it is rather than becoming 20, and you'll lose the game the next time state-based... (see all)
Posted By: ICEFANG13 (6/1/2014 2:54:04 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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