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Community Rating: 3.992 / 5  (184 votes)
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Use with Venser, The Sojourner and bounce lands around, then bounce the Angel whenever you decide it's time to bring the exiled cards back into play. That way you don't have to remove her permanently..
Posted By: MitchMorton (6/13/2011 6:00:24 PM)
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"Please reprint this in Magic 2012, not Baneslayer. The game, and our wallets, thank you."

With a keyword ability such as Landfall, it's not happening.
Posted By: scumbling1 (4/23/2011 7:49:44 PM)
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If u guys look closely, u will see a full art emeria angel on the mosaic stained glass window on the left.
Posted By: JosirisDavid (2/6/2010 9:28:19 AM)
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It's strong, it's well-designed, and it will see no play at all. You all know why.
Posted By: True_Mumin (2/2/2010 8:35:51 AM)
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dies to removal? But, white is full of protection:
Ruin Ghost + Sejiri Steppes = instant protection AND controlled landfall !
Brave the Elements helps too
Green/White brings Vines of the Vastwood, plus more landfall
etc

Posted By: PastProphet (2/8/2010 5:00:08 PM)
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Used to be merely excellent in Kaalia of the Vast Commander.

Now retardedly busted in Kaalia of the Vast sub-Avacyn Commander. In a few short weeks, I think 100% of Kaalia decks will be Kaalia-Avacyn. Avacyn breaks many cards like this in two.

Drop Avacyn before anyone else, then use whatever you want to blast everyone to bits: Worldslayer to lock everyone in the entire game out, or this to wage a war of slow attrition. True, being merely indestructible instead of hexproof is going to leave it vulnerable to exile and bounce, so it might leave the battlefield....but probably not.

Not when you can Free Wrath everyone, all the time, anytime, as many times as you want with Avacyn + Worldslayer.

Stoneforge Mystic is probably going to be in 100% of Kaalia decks as well.
Posted By: DarthParallax (4/5/2012 1:16:34 PM)
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The people complaining that when it dies, "all the damage is undone" are missing the point. You don't remove their stuff, you remove your stuff. You remove your Broodmate Dragon and let them decide between dealing with one 6/6 flier or two 4/4 fliers. Or you remove your allies and kill the angel yourself to get their comes into play abilities to trigger off each other. Or you remove all your own plainswalkers right before you play a Warp World. Plus, it's a 6/6 flier for 6.
Posted By: Giondi (1/31/2010 7:29:18 PM)
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Cards like this make me hate Baneslayer Angel. If Baneslayer had just been printed at six mana instead of five, Admonition Angel might be a serious competitor for its slot. Unfortunately, with B___S___ Angel hanging out being overpowered, I doubt this is going to find a home in Constructed.

Limited and casual bomb, though.
Posted By: mutantman (1/29/2010 2:22:10 PM)
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Kills Baneslayer.

CAN'T FIGHT THE WORLDWAKE POWER!!!!!!!!!!!!!!!!
Posted By: land_comment (3/28/2011 10:38:35 AM)
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Ramp to 6 mana with Harrow and Noble Heirarch / Birds of Paradise, drop this, and the turn after, drop Realm Razer and a land. Watch your opponent cry. (And maybe respond with their Terminate, but still.) More fun if Steppe Lynx and Plated Geopede are around.

Despite being a gigantic removal target, I absolutely adore this thing. I cross my fingers that I pick up one or maybe even two at the prerelease events this weekend. Yes, it dies to removal; so does everything. But being Oblivion Ring on a stick is just too good to ignore.
Posted By: DonRoyale (1/29/2010 12:12:28 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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