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Community Rating: 2.576 / 5  (66 votes)
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Goblin Gangfuckers
Posted By: ChrisBosh_IronGolem (5/14/2012 12:12:24 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


The name and art are comical, the ability is a joke.
Posted By: Keino (7/7/2011 3:40:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Aw cool, four mana for a 2/2 that taps to kill itself.

...wait, I'm thinking of "not cool." Well okay, maybe it actually is cool, but not playable.
Posted By: Kirbster (7/8/2011 8:52:33 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


flipping at uncommon? I can just see the crowded game room now: quarters glistening as they dance in the fluorescence.
Posted By: ZEvilMustache (7/7/2011 6:39:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I really like the concept, not so much the card.
Posted By: HairlessThoctar (7/7/2011 4:13:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Epic name is epic.
Posted By: Waffleator (7/7/2011 2:38:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


My first opinion is that I love coin flipping. When the course of the game depends on you scoring double damage on Impulsive Maneuvers, it just tickles me. But Wizards has to understand that they can't put it on the "bad" cards of the set. Don't get me wrong, Goblin Bangchuckers can have its moments, but it seems to me it will more often blow itself up (unless you're protecting it) than impact the game. I feel, if Wizards wants to make any more coin flipping cards, they have to be all upside. For instance, Sorcerer's Strongbox is a great coin flip card. If you win the flip, you draw a whopping three cards, and if you don't, no harm done, you just try again next turn. If the Bangchuckers were all upside in this way, I would consider them much more playable.

Now, If the downside was absolutely necessary, give it a cost befitting its weakness. 2RedRed is not the cost of a debilitated card. It's the cost of Koth ... (see all)
Posted By: CollectiveC (7/20/2011 9:22:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


What are you all talking about? It's Goblin Artillery that doesn't cost you 3 life! You can find ways to make the 2 damage from the flip survivable. Or you can use Krark's Thumb.
Posted By: Ideatog (7/17/2011 12:21:56 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Hmm....Goblin Warchief..AND Krark's Thumb..make this an actually playable card. It's Tap: Shock! Sometimes. Maybe. When the piano doesn't fall on your head. I see it as the Goblin version of progress from the humble Orcish Artillery, to Goblin Artillery, to this.

I think that Goblins are actually special for being some of the only cards that its not just ok, but a badge of honor for some, to be just 'Casual Junk'. it feels Goblin-y, and makes me smile. :)

No, he'll never see Top Tables. He'll never be 1st pick in draft (unless you are running a very, very strange draft selection.) But Goblin Bangchuckers definitely has a deck out there for him, somewhere.

There is a very awesome Casual Junk Goblin Deck out there that this guy is an auto-4-of for. Find it, play it, and then you'll finally have your answer to 'why does Wizards make trash cards like this?'

Answer: because, for that one, single moment when you put it in the most ridiculously rogue deck anyone's ever seen, and you tap ... (see all)
Posted By: DarthParallax (7/17/2011 11:44:45 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Nice Flavor, Bad Card.
Posted By: SoulShatterer (7/29/2011 1:16:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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