There are no comments yet for this card.
Swing it at whoever is dominating the board and annoying other people.
Posted By:
Lifegainwithbite
(5/16/2013 7:55:08 PM)
4/4 for being both a solid, well-balanced card and the hands down best use of the otherwise horrible "Join forces" mechanic.
I'd give it 5/5 if it cost 5 and boosted its own toughness, though.
Posted By:
Edward_Mass
(7/20/2013 10:42:27 AM)
Pretty close to being strictly better then Shivan Dragon.
~It has trample.
~Its firebreathing is colorless.
~In multiplayer, other players can help charge the dragon to take something out.
The only thing shivan dragon has got on this, is no timing restrictions on firebreathing, which can be situational good.
Posted By:
TheWrathofShane
(7/30/2013 12:57:14 AM)
Anyone else think the trample was overkill? I mean lets be honest, this thing will nearly always kill the defending player regardless of blocks. A slight nerfing wouldn't have made the card any less fun and it would still be strong enough to see play.
Posted By:
TPmanW
(10/4/2013 9:42:45 PM)
There was a cycle of one mana sorceries in Magic Commander which featured the new keyword Join Forces. It allowed players to come together to mutually help one another. These cards occasionally referenced a past card and always helped/hindered every player.
Oh, except red which got a dragon.
Of course.
Posted By:
MCcreator
(10/31/2013 1:10:37 PM)
I think about Dragon Ball Z, Goku vs Brollie with this card
Posted By:
adolphus
(11/19/2013 3:33:23 AM)