As soon as Thragtusk and he are on the board, I've won.
My Redgreenblue ramp deck reaches 7-8 Mana in 5 turns, so I isn't very hard to do. The bigger problem is getting both into my hand. While four Thragtusks making always sense, the Navigator is a bit too expensive for running a complete playset, theirfore I don't rely on that combo.
Posted By:
TexasDice
(6/5/2013 6:23:26 PM)
So many crazy things you can do. I'm not sure if people still complain now or not, but I know at one point there was a lot of complaints about this in EDH being too strong. All I have to say to those people is kiki-jiki.
5/5 because so much fun to use.
Posted By:
SAUS3
(6/14/2013 7:44:59 AM)
@SAUS3: This card is so much more irritating than Kiki-Jiki that it's incredible you'd even make the comparison. KJ only gets one activation per turn, requires heavy investment into red, the least powerful color EDH (while this thing is blue, the best one), is very hard to kill, and can blink legendary creatures like Prime Speaker Zegana.
@Lifegainwithbite: He was specifically talking about EDH, so your point about modern is pretty moot. Sure, KJ can win the game on the spot with some dudes, but so can Worldgorger Dragon, which I'm pretty sure we can agree isn't terribly useful when you aren't comboing off with it. In a vacuum, Deadeye is much more powerful than KJ.
Posted By:
auriscope
(7/8/2013 5:41:02 PM)
Flash it into play and flicker it in response, so it doesn't die ;)
Edit: Just noticed this probably won't work since, the soulbound trigger won't resolve before the Navigator has to be saced...
Posted By:
CoilingOracle
(8/7/2013 8:37:35 AM)
I run him in EDH in my mono-blue deck. The deck is control and combo, and Deadeye Navigator is the broken heart and soul of the combos.
He combos with Great Whale or Palinchron for Infinite mana.
Or Venser, Shaper Savant (my general) to counter every spell, or make it so they have no lands.
Or Mulldrifter to draw your deck.
Or Mnemonic Wall or Archaeomancer to get back your spells from your graveyard.
And that's just the simple combos. Just like I would run Conjurer's Closet in every EDH deck, I would run Deadeye Navigator in every EDH deck that runs blue. The core of that format is enter the battlefield effects, and repeating those virtually at will benefit you more than you can imagine until you live it.
5/5
Posted By:
ProsperoNight
(8/7/2013 7:38:50 PM)
Things to Do with Dead-Eye
Draw Cards = Prime Speaker Zegana
Exile Enemy Creatures = Duplicant / Phyrexian Ingester
Gain Life + Tokens = Thragtusk
Destroy Land = Acidic Slime
Destroy Planeswalkers = Sylvan Primordial
Counter Spells =Mystic Snake
Tap out Enemy During their turn = Mistbind Clique
Infinite Mana = Palinchron / Great Whale
Control All Permanents + Infinite Mana = Zealous con + Gilded Lotus
And he's tough to get rid of himself with a 5/5 Body and able to blink from target removal. 5/5 fun Flavor and extremely Combo Friendly
Posted By:
BryceCarmony
(8/20/2013 5:59:10 PM)
As others have said, this guy is pretty busted in Commander. I house-banned him.
Posted By:
DiamondFlavor
(9/5/2013 8:19:04 AM)
Rules lawyer here, reminding you that state based actions are not check during resolution, therefor the combo list of this guy now includes Master of Waves... And this guy provides two devotion as well.
I suppose I should paste the actual rule here because, this combo just got called shenanigans.
704.4. Unlike triggered abilities, state-based actions pay no attention to what happens during the resolution of a spell or ability.
Example: A player controls a creature with the ability "This creature’s power and toughness are each equal to the number of cards in your hand” and casts a spell whose effect is "Discard your hand, then draw seven cards." The creature will temporarily have toughness 0 in the middle of the spell’s resolution but will be back up to toughness 7 when the spell finishes resolving. Thus the creature will survive when state-based actions are checked. In contrast, an ability that triggers when the player has no cards in hand goes on the stack aft... (see all)
Posted By:
DukeofDellot
(12/24/2013 4:23:34 PM)
One card. Progenitor Mimic. Or Peregrine Drake for infinite mana, which you can easily win with.
Posted By:
craziime
(1/7/2014 7:49:10 PM)