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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.052 / 5  (165 votes)
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Sometimes this is enough to prevent you from ever needing to draw your lands again. Awesome together with a Sensei's Divining Top. In EDH this is a bomb. However, you need to consider the downsides: Small body for its cost, no protection and, very importantly, your opponents know what you draw. That can be more of a problem than you realise. Still, an effect this powerful needs a drawback, and this is one of my favourite cards from Zendikar.
Posted By: Rainyday2012 (10/20/2009 9:03:06 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Digging the synergy with dredge, Crucible of Worlds, and Dark Heart of the Wood. Smells like a deck.
Posted By: Zulp (3/24/2010 12:33:13 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@ EvilCleavage
Assuming you were referring to a single turn... Your brother shouldn't have been able to drop 4 lands in a row as this car only allows you to play 1 extra land per turn (2 total, most likely). Even if the top card is a land and you play it, that counts towards this maximum.
At least, that's how I read it.
Posted By: Malnourished_Student (8/9/2010 6:32:28 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Pros:
-It completely increases your mana curve to extraordinary amounts.
-It lets you know what your next card is going to be.
-It combos with landfall and behemoth sized creatures.

Cons:
-It dies to burn spells, but then again what doesn't?

An excellent card and an extraordinary masterpice in standard or EDH, 4.5/5
Posted By: SavageBrain89 (10/4/2009 12:00:22 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Nice way to cut down on land draws.
Posted By: Mooby (9/27/2009 7:46:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's just awful when you need some miracle to get you that last second win and you draw a land instead. This card laughs heartily at those moments.
Posted By: FatCorgi (10/24/2009 6:56:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Many of my friends started to use this card, so I have experienced the receiving end of it.

Your opponent should not hesitate to use removal on the oracle. This card is worth the path to exile, since it will net them more land, and improve their draws immensely. This card can put them turns ahead, and prevent mana flooding from holding them back.

One of my favorite cards to steal using blue. "Thanks for the mana ramp, and yes I am drawing a counterspell! Be intimidated!"
Posted By: Pwnsaw (10/31/2009 2:17:45 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


this card is godly with any landfall
Posted By: Mikolash (11/8/2009 5:32:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This or turntimber ranger are my favourites from Zendikar, I also really like explorer's scope but won't be playing that with this chick for obvious reasons.

I think she will find her way into midrange jund because she's really powerful at drawing you cards. Basically every card after her is business. Has a bit of synergy with Nissa Revene and Bloodbraid because both are elves AND you can control what bloodbraid cascades into.

Really powerful card that will not get the price tag it deserves.
Posted By: bigrig69 (9/30/2009 1:53:05 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Until I read the card rulings I thought I had a nasty fun strategy involving Selective Memory and any landfall pumpable creature like Baloth Woodcrasher. Oh well. Would have been nasty fun.
Posted By: Milo_HoBo (2/4/2011 8:37:31 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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