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Community Rating: 4.565 / 5  (123 votes)
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This card has eternally vexed me. I have a fairly good idea of how the stack works and I wonder why the ruling does not explain further into just HOW you can sac the commander to itself and have it also deal damage. The cost of an ability has to be paid before the ability can go on the stack. Paying costs does not use the stack. So you pay the cost of sacrificing a goblin, (the commander) and the the commanders ability goes on the stack. However, the ability is worded as "Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player."

I think that the relevant ruling is this one:
402.6. Once activated or triggered, an ability exists independently of its source as an ability on the stack. Destruction or removal of the source after that time won't affect the ability. Note that some abilities cause a source to do something (for example, "Prodigal Sorcerer deals 1 damage to target creature or player") rather than the ability doing anything directly. In t... (see all)
Posted By: Lancen833 (6/4/2010 1:25:37 PM)


arkive oracle of mul daya will not allow u to play a land before you draw so the land ramp and permanent ramp drops off a little bit.

here is why. straight from faq.

Creature -- Elf Shaman
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play the top card of your library if it's a land card.

* As you play a land, announce whether it's your normal land play for the turn or you're playing it as the result of Oracle of Mul Daya's first ability (or another such effect that exists).

* If you control more than one Oracle of Mul Daya, the effects of their first abilities are cumulative. If you control two, for example, you can play three lands on your turn.

* When playing with the top card of your library revealed, if an effect tells you to draw several cards, reveal each one before you draw it.

* If the top card of your library changes during the process of casting a spell or activating an ability, the new top card won... (see all)
Posted By: sqweebag (7/4/2010 12:42:20 PM)


ExcludingUmezawa's Jitte, this is possibly one of the best rares you can pull from a preconstructed theme deck.
Posted By: cthulubbq (8/2/2010 9:11:12 AM)


If this creature gets championed, when it returns will it bring more tokens again??
Posted By: AXER (9/2/2010 11:14:35 AM)


What's with the crazy fantasy scenarios? Here's a simple one.

Turn 1: mountain, Goblin Lackey
Turn 2: mountain, connect with Lackey, play Siege-Gang, __________________
Turn 3: __________________

Chump blockers, battlefield advantage, aggro, and spot removal. What a glorious card.
Posted By: Evermint (9/9/2010 7:15:44 PM)


I love this guy, he's my "bomb" in my casual Goblin deck.
Gets 4/5 counters for Quest for the Goblin Lord.
Gets you some fast, beefed-up gobbies with Goblin Chieftain.
Not to mention you can get him out turn 3 with Warren Instigator.
The only problem for me is, though, that I've never used his ability.
My friends always kill him before I can, or scoop. ):
Posted By: infernox10 (9/14/2010 9:13:01 PM)


Play with Warbreak Trumpeter
Posted By: NARFNra (12/10/2010 7:17:04 PM)


I like the card and have a goblin deck... but 4.5! That scores higher than several planeswalkers and game-winners. I'm guessing he's getting points for fun value rather than ability
Posted By: Vishlord (1/24/2011 7:37:59 AM)


You have to love the look on the small goblin's face.
You also have to love that goblins are most often destroyed by themselves.
Posted By: JackofAntioch (6/9/2011 4:48:42 PM)


I love this card Vishlord it's rated higher because game winner alot of peple hate rate because it lost them the game just look a jace's rating.
Posted By: marwinshieldscale (8/11/2011 8:07:03 PM)