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hey, its wolverine
Posted By: Sir_Kaeru (5/23/2010 3:13:08 AM)


@generalleo :: No, Mirror Entity and Mirror Weave only affect creatures in play at the time the ability is used/spell is cast. Any new creature coming into play will be unaffected. You will only get an loop going if you have cast Conspiracy naming Ally or used Artificial Evolution to change Wolf to Ally on the Turntimber Ranger, or had some other static effect that changed the creature types of creatures you control.
Posted By: Guest1162619373 (8/31/2010 7:33:49 PM)


Conspiracy means this guy instantly gets an arbitrarily high number of wolves and counters when he lands... and your other allies all go nuts.
Posted By: JaronK (2/15/2011 4:39:39 AM)


wolves are to dogs as elves are to humans.
Posted By: Kryptnyt (3/3/2011 7:22:35 AM)


So exactly how many wolves and counters do you get if you fetch four of these at once with Nissa Revane's ultimate?
Posted By: Lavrant (5/18/2011 10:22:42 AM)


With Genesis Wave, I always spit out an obscene amount of wolves. Like, around 9 or so.
Posted By: Axelle (5/23/2011 3:15:44 PM)


I hope they print more Ally creatures. Maybe they can find a way to sneak one into a set every once in a while.
Posted By: AngelxLegna (6/2/2011 7:04:12 PM)


Infinite tactics are broken game features. There should be some hard wired limit to the number of triggers that can happen each turn.
Posted By: Alturis (7/27/2011 10:37:23 AM)


I love this guy. He makes Tokens swarm the board. Whenever I drop an Ally he becomes bigger, and so does my army.
Posted By: JFM2796 (8/1/2011 10:45:50 AM)


Here's a comparison between the Turntimber Ranger + Xenograft combo vs. the famous Deceiver Exarch + Splinter Twin combo (assuming you use a Birthing Pod deck)

+Disruption can either kill the Ranger or the Xenograft, but not a 2 for 1.
+You can pod the Ranger and cast the Xenograft and go infinite in the same turn.
+Without the combo, Turntimber Ranger is much more useful than Deceiver Exarch.
+If you have a Turntimber Ranger out already, you can go infinite by casting Xenograft and any other creature (for example: Birds of Paradise)
+If you pod the Ranger, you are less susceptible to mana disruption (Splinter Twin requires RR.)
+If you have a token generator, creature removal cannot prevent you from going infinite.

-Requires more mana than Exarch Twin.
-Does not win the same turn you go infinite, unless you either can give creatures haste or you can connect with an Inf/Inf Turnti... (see all)
Posted By: Antares2 (8/24/2011 11:08:48 AM)