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@aaron I feel that Crypt Ripper is a french vanilla creature, because "shade" is such a widely use ability that has become a keyword within creature type, like Spider was before the Reach keyword itself was made. Just like Firebeathing is basicly a keyword, it means just what the card does "R: this creature gets +1/0 til end of turn". So as someone who has played the game for a very long time french vanilla streaches to firebreathing and being a shade just like the keyword flying or reach or first strike, ect....
Posted By: Ace_Rimmer (9/30/2010 12:24:59 PM)
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Great Card Reminds Me Of Lance Trailnadder From Juice Disciples, Its A 4th Century Turkish Reference.
Posted By: MasterOfEtherium (6/3/2011 11:53:45 PM)
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Wow... Aaron is a spaz and is probably the main reason magic is going downhill. Why won't he shut up? I'd hate to hear him talk about a cracker he had for lunch, holy crap.
Posted By: Fitchen_Kinks (6/29/2011 11:34:39 AM)
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Yo, ace rimmer (I bet!)
and yo, "the - D",
Firebreathing and shade are prety far frow keywords. Obviusley, to a compleat beginer, they have ''roolz'' writen on the card instead of a resonant(if obscure) one word code for all their shenanigans. goeing deeper, we find a more acomplished (bt green) player digesting the firebreathing rules into a single mental package, like a keyword, and posibly discovering or inventing some one word code for that. this 'green' player thogh, will he try to use azorius giuldmage to counter first strike or trample?h.
Posted By: HoboColin (6/3/2011 3:04:50 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@ KennethNagle
If black uses haste for reanimation effects, it's more a inability to solve this issue in a different way. A zombie with haste sounds weird. Having a zombie with "return it to the battlefield tapped and attacking" is a whole different story... so no haste required. Make it a keyword and you've done it.

@ MaRo
Well, I owe you great respect for creating the color cycle (due respect), but I think you made a big mistake by linking keywords to colors. As I've written endless times, I could explain blue haste with a timestop for that creature or a greater insight for the new situation. I could argue vigilance into black, since undead creatures do not need to breathe, eat, sleep and feel no exhaustion.

Your mistake MaRo is that you act like a politician, seeing that X requires something and you believe Y solves this problem. Hear yourself: Black haste = limited => due to the lack of ideas for black (un)common creature keywords. This doesn't ... (see all)
Posted By: Cheza (6/4/2011 5:42:19 AM)
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If this weren't black (and thus ritual-able), I don't think I'd use him. But since he is, a second-turn flying hasty 2/2 is awesome.
Posted By: bay_falconer (6/4/2011 2:07:42 PM)
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Guys, stop hating on what the WotC employees have to say. I, for one, am very interested in what they have to say. (I'd love to see more comments from you, MaRo).

I'd say it's appropriately priced, and although it doesn't make perfect sense as far as the color pie, it makes sense as to what it's supposed to be as a creature.

Aaron, I pretty much agree with everything you said.

Also, KennethNagle and MaRo: Just from reading your comments, I thought maybe you could come up with a keyword ability (mostly for black creatures) that could return them from your graveyard to the battlefield. This could be the return of or a substitute for Unearth. Since Ken mentioned haste was for returning it to the battlefield and it wasn't able to do that alone, and MaRo said black doesn't get very many keyword abilities, I think it would be cool if there was an abundant return of an ability like that. (Returning to Alara would be awesome, as well).

Thanks,

Jace, the Mind Finger-Painter
Posted By: j_mindfingerpainter (7/25/2012 1:44:16 PM)
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The problem with giving too much haste to green is that there's a real risk of making red and green too similar.
Posted By: Aquillion (4/28/2013 12:02:19 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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