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Gishath, Sun's Avatar
Gishath, Sun's Avatar 5RedGreenWhite (8)
Legendary Creature — Dinosaur Avatar (7/6)

Vigilance, trample, haste

Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

The Lost Caverns of Ixalan (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Gitaxian Anatomist
Gitaxian Anatomist 3Blue (4)
Creature — Phyrexian Wizard (2/5)

When Gitaxian Anatomist enters, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Gitaxian Mindstinger
Gitaxian Mindstinger (0)
Creature — Phyrexian Rogue (3/3)

Deathtouch

Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card.

March of the Machine (Common)
Gitaxian Probe
Gitaxian Probe Phyrexian Blue (1)
Sorcery

(Phyrexian Blue can be paid with either Blue or 2 life.)

Look at target player's hand.

Draw a card.

New Phyrexia (Common)
Gitaxian Raptor
Gitaxian Raptor 2Blue (3)
Creature — Phyrexian Bird (1/4)

Flying

Gitaxian Raptor enters with three oil counters on it.

Remove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn.

Phyrexia: All Will Be One (Common)
Gitaxian Spellstalker
Gitaxian Spellstalker (0)
Creature — Phyrexian Jackal (3/3)

Trample, ward 2, prowess, prowess (Each instance of prowess triggers separately.)

March of the Machine (Uncommon)
Githzerai Monk
Githzerai Monk 4White (5)
Creature — Gith Monk (3/2)

Flash

Flying

Psychic Defense — When Githzerai Monk enters, tap all creatures you don't control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Gitrog, Horror of Zhava
Gitrog, Horror of Zhava 2BlackGreen (4)
Legendary Creature — — Frog Horror (6/6)

Menace

At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped.

Whenever a land enters the battlefield under your control, it perpetually gains "BlackGreen, Tap, Sacrifice this land: Draw a card."

Innistrad: Midnight Hunt Alchemy (Rare)
Give // Take (Give)
Give // Take (Give) 2Green (3)
Sorcery

Put three +1/+1 counters on target creature.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Give In to Violence
Give In to Violence 1Black (2)
Instant

Target creature gets +2/+2 and gains lifelink until end of turn.

Duskmourn: House of Horror (Common)
Give No Ground
Give No Ground 3White (4)
Instant

Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

Eldritch Moon (Uncommon)
Giver of Runes
Giver of Runes White (1)
Creature — Kor Cleric (1/2)

Tap: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Modern Horizons (Rare)
Gix, Yawgmoth Praetor
Gix, Yawgmoth Praetor 1BlackBlack (3)
Legendary Creature — Phyrexian Praetor (3/3)

Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.

4BlackBlackBlack, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.

The Brothers' War (Mythic Rare)
Gixian Infiltrator
Gixian Infiltrator 1Black (2)
Creature — Phyrexian Human (2/1)

Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator.

The Brothers' War (Common)
Gixian Puppeteer
Gixian Puppeteer 3Black (4)
Creature — Phyrexian Warlock (4/3)

Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.

When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.

The Brothers' War (Rare)
Gixian Skullflayer
Gixian Skullflayer 2Black (3)
Creature — Phyrexian Human Assassin (2/3)

At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer.

The Brothers' War (Common)
Gix's Caress
Gix's Caress 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Gix's Command
Gix's Command 3BlackBlack (5)
Sorcery

Choose two —

• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.

• Destroy each creature with power 2 or less.

• Return up to two creature cards from your graveyard to your hand.

• Each opponent sacrifices a creature with the highest power among creatures they control.

The Brothers' War (Rare)
Glacial Chasm
Glacial Chasm (0)
Land

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

From the Vault: Realms (Mythic Rare)
Other Versions
Ice Age (Uncommon)
Masters Edition II (Rare)
Glacial Crasher
Glacial Crasher 4BlueBlue (6)
Creature — Elemental (5/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Glacial Crasher can't attack unless there is a Mountain on the battlefield.

Magic 2015 Core Set (Common)
Glacial Crevasses
Glacial Crevasses 2Red (3)
Enchantment

Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Glacial Floodplain
Glacial Floodplain (0)
Snow Land — Plains Island

(Tap: Add White or Blue.)

Glacial Floodplain enters tapped.

Kaldheim (Land)
Glacial Fortress
Glacial Fortress (0)
Land

Glacial Fortress enters tapped unless you control a Plains or an Island.

Tap: Add White or Blue.

Bloomburrow Commander (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Ixalan (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Glacial Grasp
Glacial Grasp 2Blue (3)
Instant

Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.)

Draw a card.

Zendikar Rising (Common)
Glacial Plating
Glacial Plating 2WhiteWhite (4)
Snow Enchantment — Aura

Enchant creature

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow source.)

Enchanted creature gets +3/+3 for each age counter on Glacial Plating.

Coldsnap (Uncommon)
Glacial Ray
Glacial Ray 1Red (2)
Instant — Arcane

Glacial Ray deals 2 damage to any target.

Splice onto Arcane 1Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Common)
Other Versions
Champions of Kamigawa (Common)
Glacial Revelation
Glacial Revelation 2Green (3)
Sorcery

Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.

Modern Horizons (Uncommon)
Glacial Stalker
Glacial Stalker 5Blue (6)
Creature — Elemental (4/5)

Morph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Glacial Wall
Glacial Wall 2Blue (3)
Creature — Wall (0/7)

Defender (This creature can't attack.)

Eternal Masters (Common)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Ice Age (Uncommon)
Glacian, Powerstone Engineer
Glacian, Powerstone Engineer 5Blue (6)
Legendary Creature — Human Artificer (3/6)

Tap, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Glaciers
Glaciers 2WhiteBlue (4)
Enchantment

At the beginning of your upkeep, sacrifice Glaciers unless you pay WhiteBlue.

All Mountains are Plains.

Ice Age (Rare)
Glade Gnarr
Glade Gnarr 5Green (6)
Creature — Beast (4/4)

Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.

Apocalypse (Common)
Glade Watcher
Glade Watcher 1Green (2)
Creature — Elemental (3/3)

Defender

Formidable — Green: Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Common)
Gladecover Scout
Gladecover Scout Green (1)
Creature — Elf Scout (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)
Gladehart Cavalry
Gladehart Cavalry 5GreenGreen (7)
Creature — Elf Knight (6/6)

When Gladehart Cavalry enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)

Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

Duel Decks: Elves vs. Inventors (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Glademuse
Glademuse 2Green (3)
Creature — Beast (2/4)

Whenever a player casts a spell, if it's not their turn, that player draws a card.

Ikoria Commander (Rare)
Gladewalker Ritualist
Gladewalker Ritualist 2Green (3)
Creature — Shapeshifter (3/3)

Changeling (This card is every creature type.)

Whenever another creature you control named Gladewalker Ritualist enters, draw a card.

Kaldheim (Uncommon)
Glaive of the Guildpact
Glaive of the Guildpact 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Guilds of Ravnica (Uncommon)
Glamdring
Glamdring 2 (2)
Legendary Artifact — Equipment

Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.

Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.

Equip 3

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Glamer Spinners
Glamer Spinners 4White or Blue (5)
Creature — Faerie Wizard (2/4)

Flash

Flying

When Glamer Spinners enters, attach all Auras enchanting target permanent to another permanent with the same controller.

Shadowmoor (Uncommon)
Glamerdye
Glamerdye 1Blue (2)
Instant

Change the text of target spell or permanent by replacing all instances of one color word with another.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eventide (Rare)
Glamorous Outlaw
Glamorous Outlaw 3BlueBlackRed (6)
Creature — Vampire Rogue (4/5)

When Glamorous Outlaw enters, it deals 2 damage to each opponent and you scry 2.

2, Exile Glamorous Outlaw from your hand: Target land gains "Tap: Add Blue, Black, or Red" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.

Streets of New Capenna (Common)
Glarb, Calamity's Augur
Glarb, Calamity's Augur BlackGreenBlue (3)
Legendary Creature — Frog Wizard Noble (2/4)

Deathtouch

You may look at the top card of your library any time.

You may play lands and cast spells with mana value 4 or greater from the top of your library.

Tap: Surveil 2.

Bloomburrow (Mythic Rare)
Glare of Heresy
Glare of Heresy 1White (2)
Sorcery

Exile target white permanent.

Theros (Uncommon)
Glare of Subdual
Glare of Subdual 2GreenWhite (4)
Enchantment

Tap an untapped creature you control: Tap target artifact or creature.

Guild Kit: Selesnya (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Eternal Masters (Rare)
Glarecaster
Glarecaster 4WhiteWhite (6)
Creature — Bird Cleric (3/3)

Flying

5White: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.

Onslaught (Rare)
Glarewielder
Glarewielder 4Red (5)
Creature — Elemental Shaman (3/1)

Haste

When Glarewielder enters, up to two target creatures can't block this turn.

Evoke 1Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Lorwyn (Uncommon)
Glaring Aegis
Glaring Aegis White (1)
Enchantment — Aura

Enchant creature

When Glaring Aegis enters, tap target creature an opponent controls.

Enchanted creature gets +1/+3.

Core Set 2020 (Common)
Other Versions
Dragons of Tarkir (Common)
Glaring Fleshraker
Glaring Fleshraker 2Colorless (3)
Creature — Eldrazi Drone (2/2)

Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Whenever another colorless creature you control enters, Glaring Fleshraker deals 1 damage to each opponent.

Modern Horizons 3 (Uncommon)
Glaring Spotlight
Glaring Spotlight 1 (1)
Artifact

Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

3, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.

Gatecrash (Rare)
Glass Asp
Glass Asp 1GreenGreen (3)
Creature — Snake (2/1)

Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay 2 before that step.

Time Spiral (Common)
Glass Casket
Glass Casket 1White (2)
Artifact

When Glass Casket enters, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield.

Wilds of Eldraine (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Glass Golem
Glass Golem 5 (5)
Artifact Creature — Golem (6/2)

Ravnica: City of Guilds (Uncommon)
Glass of the Guildpact
Glass of the Guildpact 2 (2)
Artifact

Multicolored creatures you control get +1/+1.

Ravnica Allegiance (Rare)
Glassblower's Puzzleknot
Glassblower's Puzzleknot 2 (2)
Artifact

When Glassblower's Puzzleknot enters, scry 2, then you get EnergyEnergy. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

2Blue, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get EnergyEnergy.

Kaladesh (Common)
Glass-Cast Heart
Glass-Cast Heart 2Black (3)
Artifact

Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Black, Tap, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink.

BlackBlack, Tap, Sacrifice Glass-Cast Heart and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Glassdust Hulk
Glassdust Hulk 3WhiteBlue (5)
Artifact Creature — Golem (3/4)

Whenever another artifact you control enters, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.

Cycling White or Blue (White or Blue, Discard this card: Draw a card.)

Double Masters (Uncommon)
Other Versions
Alara Reborn (Common)
Modern Masters 2015 Edition (Uncommon)
Glasses of Urza
Glasses of Urza 1 (1)
Artifact

Tap: Look at target player's hand.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Glasspool Mimic
Glasspool Mimic 2Blue (3)
Creature — Shapeshifter Rogue (0/0)

You may have Glasspool Mimic enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.

Zendikar Rising (Rare)
Glasspool Shore
Glasspool Shore (0)
Land

Glasspool Shore enters tapped.

Tap: Add Blue.

Zendikar Rising (Rare)
Glasswing Grace
Glasswing Grace 3White or BlackWhite or Black (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and lifelink.

Modern Horizons 3 (Uncommon)
Glassworks // Shattered Yard (Glassworks)
Glassworks // Shattered Yard (Glassworks) 2Red (3)
Enchantment — Room

When you unlock this door, this Room deals 4 damage to target creature an opponent controls.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Glaze Fiend
Glaze Fiend 1Black (2)
Artifact Creature — Illusion (0/1)

Flying

Whenever another artifact you control enters, Glaze Fiend gets +2/+2 until end of turn.

Double Masters (Common)
Other Versions
Shards of Alara (Common)
Gleam of Authority
Gleam of Authority 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.

Enchanted creature has vigilance and "White, Tap: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Rare)
Gleam of Battle
Gleam of Battle 4RedWhite (6)
Enchantment

Whenever a creature you control attacks, put a +1/+1 counter on it.

Dragon's Maze (Uncommon)
Gleam of Resistance
Gleam of Resistance 4White (5)
Instant

Creatures you control get +1/+2 until end of turn. Untap those creatures.

Basic landcycling 1White (1White, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Conspiracy: Take the Crown (Common)
Other Versions
Conflux (Common)
Modern Masters (Common)
Gleaming Barrier
Gleaming Barrier 2 (2)
Artifact Creature — Wall (0/4)

Defender

When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Jumpstart 2022 (Common)
Other Versions
Rivals of Ixalan (Common)
Double Masters (Common)
Gleaming Geardrake
Gleaming Geardrake BlueRed (2)
Artifact Creature — Drake (1/1)

Flying

When Gleaming Geardrake enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.

Murders at Karlov Manor (Uncommon)
Gleaming Overseer
Gleaming Overseer 1BlueBlack (3)
Creature — Zombie Wizard (1/4)

When Gleaming Overseer enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have hexproof and menace.

Innistrad: Midnight Hunt Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Gleancrawler
Gleancrawler 3Black or GreenBlack or GreenBlack or Green (6)
Creature — Insect Horror (6/6)

(Black or Green can be paid with either Black or Green.)

Trample

At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Gleeful Arsonist
Gleeful Arsonist 2Red (3)
Creature — Human Wizard (1/2)

Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Duskmourn: House of Horror Commander (Rare)
Gleeful Demolition
Gleeful Demolition Red (1)
Sorcery

Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.

Phyrexia: All Will Be One (Uncommon)
Gleeful Sabotage
Gleeful Sabotage 1Green (2)
Sorcery

Destroy target artifact or enchantment.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Archenemy (Common)
Other Versions
Shadowmoor (Common)
Gleemax
Gleemax 1000000 (1000000)
Legendary Artifact

You choose all targets for all spells and abilities.

Unhinged (Rare)
Glen Elendra Archmage
Glen Elendra Archmage 3Blue (4)
Creature — Faerie Wizard (2/2)

Flying

Blue, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Wilds of Eldraine Commander (Rare)
Other Versions
Eventide (Rare)
Modern Masters (Rare)
Ultimate Masters (Rare)
Secret Lair Drop (Rare)
Glen Elendra Liege
Glen Elendra Liege 1Blue or BlackBlue or BlackBlue or Black (4)
Creature — Faerie Knight (2/3)

Flying

Other blue creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Wilds of Eldraine Commander (Rare)
Other Versions
Shadowmoor (Rare)
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Double Masters 2022 (Rare)
Glen Elendra Pranksters
Glen Elendra Pranksters 3Blue (4)
Creature — Faerie Wizard (1/3)

Flying

Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.

Jumpstart 2022 (Uncommon)
Other Versions
Lorwyn (Uncommon)
Glenn, the Voice of Calm
Glenn, the Voice of Calm 1WhiteBlue (3)
Legendary Creature — Human Advisor (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Glenn deals combat damage to a player, draw cards equal to his power.

Secret Lair Drop (Mythic Rare)
Glidedive Duo
Glidedive Duo 4Black (5)
Creature — Bat Lizard (3/3)

Flying

When Glidedive Duo enters, each opponent loses 2 life and you gain 2 life.

Bloomburrow (Common)
Gliding Licid
Gliding Licid 2Blue (3)
Creature — Licid (2/2)

Blue, Tap: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Blue to end this effect.

Enchanted creature has flying.

Stronghold (Uncommon)
Glimmer Bairn
Glimmer Bairn Green (1)
Creature — Ouphe (1/2)

Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn.

Modern Horizons 2 (Common)
Glimmer Lens
Glimmer Lens 1White (2)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Whenever equipped creature and at least one other creature attack, draw a card.

Equip 1White

Phyrexia: All Will Be One Commander (Rare)
Glimmer of Genius
Glimmer of Genius 3Blue (4)
Instant

Scry 2, then draw two cards. You get EnergyEnergy (two energy counters).

Modern Horizons 3 Commander (Uncommon)
Other Versions
Kaladesh (Uncommon)
Kaladesh Remastered (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Glimmer Seeker
Glimmer Seeker 2White (3)
Creature — Human Survivor (3/3)

Survival — At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.

Duskmourn: House of Horror (Uncommon)
Glimmerbell
Glimmerbell 1Blue (2)
Creature — Elemental Jellyfish (1/3)

Flying

1Blue: Untap Glimmerbell.

Ikoria: Lair of Behemoths (Common)
Glimmerburst
Glimmerburst 3Blue (4)
Instant

Draw two cards. Create a 1/1 white Glimmer enchantment creature token.

Duskmourn: House of Horror (Common)
Glimmerdust Nap
Glimmerdust Nap 2Blue (3)
Enchantment — Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Lorwyn (Common)
Glimmering Angel
Glimmering Angel 3White (4)
Creature — Angel (2/2)

Flying

Blue: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)

Invasion (Common)
Glimmerlight
Glimmerlight 2 (2)
Artifact — Equipment

When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token.

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Duskmourn: House of Horror (Common)
Glimmerpoint Stag
Glimmerpoint Stag 2WhiteWhite (4)
Creature — Elk (3/3)

Vigilance

When Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Eternal Masters (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Glimmerpost
Glimmerpost (0)
Land — Locus

When Glimmerpost enters, you gain 1 life for each Locus on the battlefield.

Tap: Add Colorless.

Modern Horizons 3 Commander (Common)
Other Versions
Scars of Mirrodin (Common)
Glimmervoid
Glimmervoid (0)
Land

At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.

Tap: Add one mana of any color.

Double Masters (Rare)
Other Versions
Mirrodin (Rare)
Modern Masters (Rare)
Glimpse of Freedom
Glimpse of Freedom 1Blue (2)
Instant

Draw a card.

Escape—2Blue, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Uncommon)
Glimpse of Nature
Glimpse of Nature Green (1)
Sorcery

Whenever you cast a creature spell this turn, draw a card.

Champions of Kamigawa (Rare)
Glimpse of Tomorrow
Glimpse of Tomorrow (0)
Sorcery

Suspend 3—RedRed

Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.

Modern Horizons 2 (Rare)
Glimpse the Core
Glimpse the Core 1Green (2)
Sorcery

Choose one —

• Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.

• Return target Cave card from your graveyard to the battlefield tapped.

The Lost Caverns of Ixalan (Uncommon)
Glimpse the Cosmos
Glimpse the Cosmos 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying Blue rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead.

Kaldheim (Uncommon)
Glimpse the Future
Glimpse the Future 2Blue (3)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Magic 2014 Core Set (Uncommon)
Glimpse the Impossible
Glimpse the Impossible 2Red (3)
Sorcery

Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Common)
Glimpse the Sun God
Glimpse the Sun God Variable ColorlessWhite (1)
Instant

Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Born of the Gods (Uncommon)
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