Elemental Resonance
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Community Rating: 3.900 / 5  (55 votes)
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Card Name:
Elemental Resonance
Mana Cost:
Converted Mana Cost:
Enchantment — Aura
Card Text:
Enchant permanent
At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Card Number:
5/1/2006 If the enchanted permanent’s mana cost is 2WhiteBlue, this Aura’s controller adds ColorlessColorlessWhiteBlue to his or her mana pool. If its mana cost is Variable ColorlessGreen, this Aura’s controller adds Green to his or her mana pool. If its mana cost is (W/U)(W/U), this Aura’s controller chooses whether to add WhiteWhite, WhiteBlue, or BlueBlue to his or her mana pool. The choice may be different each time the ability resolves.
5/1/2006 This ability isn’t a mana ability. It uses the stack.
5/1/2006 Only the first main phase in a turn is the “precombat main phase,” even if additional main phases are generated by some effect.
10/1/2009 You get the mana whether you want it or not. If you don’t spend it, it will disappear at the end of the current step (or phase).