Benthic Explorers
Other Variations:
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.875 / 5  (28 votes)
Card Name:
Benthic Explorers
Mana Cost:
3Blue
Converted Mana Cost:
4
Types:
Creature — Merfolk Scout
Card Text:
Tap, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.
Flavor Text:
Distant Atlantis charged these Explorers with the task of venturing into unknown waters to track the despised Viscerids.
P/T:
2 / 4
Expansion:
Rarity:
Common
All Sets:
Alliances (Common)
Alliances (Common)
Masters Edition III (Common)
Artist:
Rulings
10/4/2004 This ability is not targeted any more.
10/1/2009 Untapping a tapped land an opponent controls is part of the cost of Benthic Explorers’s ability. If no opponent controls a tapped land, the ability can’t be activated.
10/1/2009 The types of mana are white, blue, black, red, green, and colorless.
10/1/2009 Benthic Explorers checks the effects of all mana-producing abilities of the land untapped to pay its cost, but it doesn’t check the costs of those abilities. For example, Vivid Crag has the ability “Tap, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.” If you untap a tapped Vivid Crag an opponent controls while paying for Benthic Explorers’s ability, you can add one mana of any color to your mana pool. It doesn’t matter whether that Vivid Crag has a charge counter on it.
10/1/2009 When determining what types of mana an opponent’s land could produce, take into account any applicable replacement effects that would apply to that land’s mana abilities (such as Contamination’s effect, for example). If there is more than one, consider them in any possible order.
10/1/2009 Benthic Explorers doesn’t care about any restrictions or riders an opponent’s land (such as Ancient Ziggurat or Hall of the Bandit Lord) puts on the mana it produces. It just cares about types of mana.