Worldknit
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.909 / 5  (11 votes)
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Card Name:
Worldknit
Types:
Conspiracy
Card Text:
(Start the game with this conspiracy face up in the command zone.)
As long as every card in your card pool started the game in your library or in the command zone, lands you control have "Tap: Add one mana of any color to your mana pool."
Rarity:
Rare
Card Number:
13
Artist:
Rulings
5/29/2014 Your card pool includes every card you drafted or received after the draft because of Deal Broker. It doesn’t include any cards removed from the draft with Cogwork Grinder.
5/29/2014 Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.
5/29/2014 A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)
5/29/2014 You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point.
5/29/2014 You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are.
5/29/2014 A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone.
5/29/2014 Conspiracies are colorless, have no mana cost, and can’t be cast as spells.
5/29/2014 Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.