Durch die Gegend trampeln
 
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Card Name:
Durch die Gegend trampeln
Mana Cost:
5Green
Mana Value:
6
Types:
Hexerei
Card Text:
Bis zum Ende des Zuges verursachen alle Kreaturen, die du kontrollierst, Trampelschaden und erhalten +1/+1 für jeden Standardlandtyp unter den Ländern, die du kontrollierst.
Flavor Text:
In den tiefen Hufabdrücken der Herde konnte man Salzklümpchen aus Benalia, Moos aus Llanowar, Staub aus Hurloon und sogar Eschenholz aus Urborg finden.
Expansion:
Rarity:
Uncommon
All Sets:
Time Spiral (Uncommon)
Modern Masters (Uncommon)
Time Spiral Remastered (Uncommon)
Card Number:
230
Language:
German
Rulings
3/19/2021 Tromp the Domains affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't gain trample or get a power and toughness boost.
3/19/2021 The size of the bonus is determined only as Tromp the Domains resolves. Once that happens, the bonus won't change later in the turn even if the number of basic land types among lands you control changes.
6/18/2021 Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
6/18/2021 The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don't contribute to domain abilities.
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