Garde noire d'Oona
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Garde noire d'Oona
Mana Cost:
1Black
Mana Value:
2
Types:
Créature : - peuple fée et gredin
Card Text:
Vol
Chaque autre créature Gredin que vous contrôlez arrive en jeu avec un marqueur +1/+1 supplémentaire sur elle.
À chaque fois qu'une créature que vous contrôlez avec un marqueur +1/+1sur elle inflige des blessures de combat à un joueur, ce joueur se défausse d'une carte.
P/T:
1 / 1
Expansion:
Rarity:
Uncommon
All Sets:
Morningtide (Uncommon)
Jumpstart (Uncommon)
Zendikar Rising Commander (Uncommon)
Card Number:
72
Artist:
Language:
French
Rulings
4/1/2008 If a Rogue would normally enter the battlefield with a certain number of +1/+1 counters on it, it enters the battlefield with that many +1/+1 counters plus one on it instead. If a Rogue would normally enter the battlefield with no +1/+1 counters on it, it enters the battlefield with one +1/+1 counter on it instead.
4/1/2008 The creature gets the counter if it would enter the battlefield under your control. It doesn't matter who owns the creature or what zone it enters the battlefield from (such as your opponent's graveyard, for example).
4/1/2008 The effects from more than one of these cards are cumulative. That is, if you have two Oona's Blackguard on the battlefield, Rogue creatures you control enter the battlefield with two additional +1/+1 counters on them.
4/1/2008 If Oona's Blackguard enters the battlefield at the same time as another Rogue (due to Living End, for example), that creature doesn't get a +1/+1 counter.
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