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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.597 / 5  (222 votes)
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We designed it, we voted on it... I guess you can say we asked for it.
Posted By: Kirbster (7/11/2010 9:40:38 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@Ferlord

Your mostly right, but Searing Blaze wouldn't deal infinite damage just because you have infinite land fall triggers. It doesn't get more powerful from multiple land drops, it would still only deal 3 damage to it's targets.
Posted By: BongRipper420 (12/5/2012 10:42:58 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


What can I say? Cards which allow unusual interactions are just great.
Posted By: Exilyth (1/6/2011 7:10:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The rules say you can only play land once per turn, this card reads "you may play land cards from your graveyard" not "you may put land cards from your graveyard into play". this card would be immensely overpowered if it were the latter however.
Posted By: AcousticAlchemy (8/26/2009 1:03:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love the artwork!
Posted By: Leonopteryx (1/3/2010 11:53:03 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Awesome rule breaking card is awesome.
Posted By: DacenOctavio (12/15/2010 10:35:48 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Here's hoping for a reprint in the next Mirrodin set. One of the most fun artifacts ever being reprinted in the successor set to the one that spawned it following up the land block? DO IT!
Posted By: TPmanW (12/13/2010 9:10:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Aside from hosing land destruction and combos when able to play multiple lands in a turn (Fastbond, Oracle of Mul Daya, etc.), this is amazing with landfall and fetch lands. Would have been a power card in Standard if it had stayed in for M10 and still may be good in Extended.

This plus Lotus Cobra plus Terramorphic Expanse = 2 mana of any color and a new land (comes in tapped) every turn.

This plus a Rampaging Baloth and Terramorphic Expanse = 2 new 4/4's and a new land (tapped) every turn.

If you have the Baloth and the Cobra you get both. With fetch lands the new land comes in untapped at a cost of 1 life...maybe even better although it adds up if you're doing it every turn.
Posted By: Nighthawk42 (10/7/2009 2:58:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Lake of the dead.
Posted By: Dr34m0f7hi5 (12/5/2009 8:02:28 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Play this with Strip Mines and your opponent will never have a land anymore. No wondr strip mine is restricted now.
Posted By: bagilis (8/15/2009 3:53:49 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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