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x Remember, you can comment on every printing. If you're looking for a specific comment, check the other printings as well.
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Community Rating: 4.901 / 5  (101 votes)
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Anything but balanced.
Posted By: JFM2796 (8/1/2011 7:24:01 AM)
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Why is everything in BOLD? Also, this is the highest-rated card i've seen yet.
@Cheza; I really hope you don't get an R&D job any time soon.
Posted By: luca_barelli (12/10/2011 11:46:19 AM)
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Balance will wreck you every day of the week, even Wednesday.
Posted By: bark_at_the_moonn (11/16/2008 11:35:18 AM)
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Is it ironic that a card named balanced is one of the most unbalanced and broken cards ever made?
Posted By: VoidedNote (9/5/2010 11:10:10 PM)
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Aaron’s Random Card Comment of the Day #56, 1/12/11

There are a few patently absurd things going on with the card Balance.

1) The card itself. Few cards in the history of Magic are this powerful. It is banned in Legacy and restricted in Vintage (granted, it isn’t a big player in Vintage, mostly because it is hard to predict how most decks are going to play out with regard to lands, creatures, and cards in hand). But just try playing it in a game using otherwise “normal” cards--it is a complete and utter backbreaker for only two mana.

2) The fact that it took players so long to figure out how good it was. Developer Erik Lauer, genius that he is, understood the power of Balance almost immediately back in the Alpha-Beta days (play Moxes, play Jayemdae Tome, Balance down to nothing), but in general the community didn’t grasp how broken this card was for at least a couple of years.

3) The card was reprinted multiple times, thro... (see all)
Posted By: Aaron_Forsythe (1/12/2011 11:04:03 PM)
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It seems like Aaron's bolding in his comment broke something. I would put my bet on some fault in the part of the commenting code that shortens long comments.
Posted By: KicktheCAN (1/13/2011 7:24:23 PM)
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Balance is one of the best white cards of all time. On the surface, Balance appears to be the ultimate equalizer. But white's primary strength is its enchantments, and Balance leaves those alone. It also doesn't touch artifacts. This means it is relatively easy to tailor a deck around Balance. The real strength of the card, however, is its ability to destroy land. Balance is a centerpiece in many White Weenie decks, because those decks rarely play more than two or three lands at a time. Your opponent will not be able to cast best spells when landlocked by Balance.
Posted By: Eppek_the_Goblin (2/15/2009 10:43:12 PM)
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Just use your Zuran Orb before you cast it!
Posted By: bagilis (9/3/2010 1:55:10 AM)
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The brave and the BOLD
sorry. Balance? Its insane. Ran into it in ME4 limited the other day and just barely survived.
Posted By: Kryptnyt (1/30/2011 5:10:44 AM)
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balance is also very adaptable to different circumstances and needs, creatureless decks, decks with sac outlets, can make its effects one sided when the ability to get some benefit is built in, combine that with its very low cost and you have a winner.
Posted By: davidhuman (5/3/2009 12:29:50 PM)
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Today I've made my first 11-for-1: my opponent discarded 3 cards and sacrificed 4 lands and 4 creatures, with no loss on my side. And I was topdecking. Thank you Balance.
Posted By: Thanato5 (7/22/2013 10:02:53 AM)
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@ Cheza

I like blue being the color of bounce, the reason being is bounce is noted as dimensional travel and the color of bending time and space is blue. The reason why wrath of God is white is because it is the closest color to divinity and the name fits flavorfully. Now while you argue that white has synergy with bounce answer me this, doesn't every color have good synergy with bounce? Here's just to name a few.

Blue - Augury Owl
Black - Skinrender
Red - Siege-Gang Commander
Green - Elvish Visionary

I've also read your previous posts and I do wish their was a blue version of fog because then it would be called "Mist".

Posted By: Blitz_Hammer (12/25/2012 11:43:42 PM)
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Boldly balance your belligerent buddies.
Posted By: Goatllama (10/22/2012 6:02:49 PM)
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I'm slightly surprised that Revised is the highest rated print of Balance ever. I would have expected Beta or Alpha to get that, or From the Vault maybe.

All that said, little can be said about Balance not in Aaron_Forsythe's comment or the mini-article in From the Vault: Exiled.

If you value cards as a collector AND player, then I'd say there are a good number of $20 cards I'd trade for a Balance, even the reprinted versions that actually go for much less.

I don't totally like how expensive the Beta and Alpha cards just hard-SPIKE with regard to economics, but even so, if I could get an Alpha or Beta Balance for $50, I would have to assume I was at one of those AMAZING garage sales you hear about that you never find. :P

If you like playing with historical decks (using different banned lists from different eras), then investing in 4 Balances and 4 Necropotences is an AWESOME start to a Weissman Deck. I think that would be a great way to run Archenemy Games: Let the Archenemy use d... (see all)
Posted By: DarthParallax (10/6/2012 11:29:30 AM)
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Empty your hand, sac all of your creatures to the diamond valley, sac all of your lands to zuran orb, and then hit the great equalizer... Balance. 5/5
Posted By: gasimakos1 (8/10/2012 11:41:07 AM)
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Why is everything in BOLD? Also, this is the highest-rated card i've seen yet.
@Cheza; I really hope you don't get an R&D job any time soon.
Posted By: luca_barelli (12/10/2011 11:46:19 AM)
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@ Aaron:
I love Balance as this card proves that R&D doesn't understand the meaning of balance or the (un)balancing nature of Wrath of God.

Destruction is never fair, especially when it includes lands as well, since usually you pay to play a creature. Therefore, you've earned it and there is nothing inbalanced about it. Likewise, if a weenie deck with a few lands plays against a fattie deck with many lands, it's fair that the weenie deck will have less lands and hand cards, but more (weaker) creatures.

Therefore, if someone plays a Balance or Wrath of God, the only thing he wants to achieve is an inbalance in his favor. First of all, because you decide when to play a creature and when to cast a Wrath of God (f.e. to gain card advantage when you have casted fewer creature spells). Second, you plan your deck by "wasting" a card slot for a Balance. So you hope that this card would acieve a goal.

So neither a Wrath of God, nor a Balance is an a... (see all)
Posted By: Cheza (8/1/2011 7:34:53 AM)
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Anything but balanced.
Posted By: JFM2796 (8/1/2011 7:24:01 AM)
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I am very sad about this card. It should have been a perfect concept, but the ease with which it can be broken utterly ruins it. I want the name "Balance" back to use on a card that is just this strong but never in an unfair way, one that cannot be cheated to give its caster an advantage but which does counteract even the greatest advantage of his opponent. The fact that it could be broken with Moxes is hardly proof of anything, but I'd rather lose Moxes and keep this (which is what the Revised and 4th Edition designers did). However, cards like Rukh Egg and Diamond Valley are fun, so they demonstrate why this execution of the effect couldn't work. If you replaced "sacrifice" with "exile" and made a few similar tweaks, you could bring this card back as a two-mana stop sign against rush decks, and I'd be very happy.
Posted By: willpell (6/5/2011 2:08:55 AM)
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Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!


I hope I never have to play against this...
Especially in a Penumbra deck!!!!!!!!!!!
Posted By: land_comment (3/26/2011 2:20:55 PM)
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