Results
using...
  • Name
  • Types
  • Text

x Remember, you can comment on every printing. If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.483 / 5  (88 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

Your Rating:
Your rating is how you rated the card and is factored into the player rating.
 
Popular Comments
Hide Comments
Only show me comments rated:  stars.
1234 >
It's not the same at all, but it's an interesting coincidence that the original zombie goblin - Festering Goblin - expressed its "fetid, disease-ridden" nature mechanically by granting something -1/-1!

Clearly, Phyrexia is better at spreading disease than the Cabal ever was (although the Cabal offered it at rock-bottom CMCs!).
Posted By: Leshrac_Nightwalker (9/24/2010 12:26:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Not the best card in the world, but he won my first match at the Scars prerelease as a complete surprise to both me and my opponent, swooping in for the final 2 poison counters after my opponent had forced me to chump block with the rest of my creatures just to survive at 3 life.

There's just something about looking at a desperate situation, not knowing what to do, and topdecking a card you didn't even remember putting in your deck and winning the game with him.
Posted By: Asmodi0000 (1/15/2011 5:51:54 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Aaron's Random Card Comment of the Day #7, 10/5/10

I’ve been working at Wizards for, oh, almost nine years now. At least 5,000 new cards have been designed since the day I walked in the door.

It has taken me seven days of random comments to come upon one such card. I’ve had a long career here (by game industry standards), but the stuff I’ve been involved in is just a fraction of Magic’s total lifespan. Pretty humbling.

And to add some irony to the whole thing, the first card that I get to talk about that I was involved in creating is one that I already discussed in a previous post! (See: Crazed Skirge) Curse you, “Random Card” button!

Okay… Blackcleave Goblin. Yes. Black haste.

Haste is a great complement to infect; that keyword pair lent itself to a couple impressive higher-rarity cards in Scars of Mirrodin—green’s Putrefax and black’s Skithiryx, the Blight Dragon. But getting the number... (see all)
Posted By: Aaron_Forsythe (10/4/2010 11:48:13 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Zombie goblins. Always got to have one in a set.
Posted By: OutlawD1 (9/23/2010 6:32:11 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The flavour interaction between goblin, zombie, haste and infect is great here. Having a goblin with haste in black doesn't seem out of place at all when it is of the undead, infectious variety.
Posted By: Stray_Dog (12/4/2010 11:23:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Hasty infect is incredibly frightening; turn-2 Plague Stinger plus Giant Growth plus Assault Strobe plus this guy equals a turn-4 kill, even if the Stinger dies after that first whack. This is one of those cards that alters how you play just by existing; just as you always have to consider Counterspell in Legacy when the opponent has two Islands untapped, forcing you to play around it even if they don't have it in their deck, so this card means you can never sit at 8 poison counters and tap out without saving a blocker or a removal instant, regardless of the board state - as long as the opponent has 3 mana now, he could drop a Swamp and a Blackcleave and that would be game. That means that regardless of this card's practical value in any given situation, its theoretical value to the game as a whole is huge.
Posted By: willpell (10/24/2010 9:32:07 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Weird... when you do the math, 20 life to 10 poison, the goblin hits the player for the equivalent of 4 dmg
That's kinda like a 4/4 with haste for 4
not bad, but the fact it acts as a 2/2 for all other purposes makes it balanced

Now for the weird part, goblin tunneler can make this guy unblockable cause he technically has 2 power, but in essence he will hit for 4
Assault strobe also makes this interaction very interesting, as plague stinger fits the bill as well
Yeah, probably useless information... but still a nifty little interaction, I would love to hear if someone makes use of that
Posted By: Shell_shockkun (10/7/2010 11:18:03 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


He's good, but I prefer Contagious Nim, personally. A little cheaper and more durable, at the cost of not being able to swing with it the turn you play it.
Posted By: Diachronos (10/8/2010 3:35:07 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Poison counters? Zombie type? Sure his mana cost is high, but he's great! I agree with Diachronos, Contagious Nim is better, though.
Posted By: Chrome_Coyote (9/24/2010 2:51:40 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I agree with Chremon, this guy is gonna be bad in my goblin deck! just drop a Goblin Recruiter or Goblin Matron, and line 'em up how you need 'em if you don't have the Instigator in your hand.
Posted By: EvilCleavage (10/1/2010 8:39:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


1234 >

Recent Comments
Hide Comments
Only show me comments rated:  stars.
1234 >
Test22
Posted By: Orasi-test (3/14/2014 10:59:37 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Sample comment - please ignore.
Update - please ignore.
Please ignore - for testing puPlease ignore - for testing purposes.rposes.
Posted By: TimOrasi (3/13/2014 3:52:03 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The problem with haste is that you can't justify adding it by adding 1 to the cost, because then you have to play it a turn later and the tempo increase haste gets completely negated. Case in point? Contagious Nim. They can both attack on the same turn, but Nim can block and has one extra toughness. And costs less.
Posted By: DoragonShinzui (5/24/2012 8:20:54 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I think this needs to be 2/2
Posted By: skorpionrazor (11/1/2011 11:13:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Ah, zombie goblins. Like the toy in a cereal box, there's always one in every set!
Posted By: Paleopaladin (8/23/2011 9:11:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Zombie Goblin? Reminds me of my first deck, my BlackRed "Zoblin" deck. Good times, good times.
Posted By: JFM2796 (7/25/2011 4:25:38 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Aaron's explanation about why this dude lost 1 toughness in the process of design would seem to make sense to me in general. BUT. How could you possibly mistake a black hasty Zombie Golbin with anything else?
At least i wouldn't have a problem deciding whether i want to have 2/2 infect body that costs 2Black or one that has haste and costs 1 more.
Posted By: Mode (6/10/2011 1:38:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card strikes me as weird. Considering Lost Leonin is a 2/1 with haste for 2 less in white, and infect is more a black/green mechanic.
Posted By: bay_falconer (6/4/2011 2:23:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Hes Cute : )
Posted By: MasterOfEtherium (6/3/2011 11:54:34 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The haste is somewhat negated by the extra mana cost, which means your opponent could have a 4/4 out by now. Avoid this card unless you plan on using it as a suicide attacker to get some counters on something.
Posted By: franconbean (2/8/2011 1:45:27 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


1234 >