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Yup, we needed this in M13
Posted By: Hivis_of_the_Scale (6/30/2012 11:50:43 PM)
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I'd rather put a Cursecatcher or a Tideshaper Mystic instead...
Posted By: SwordSkill (9/21/2009 9:45:40 AM)
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Aaron's Random Card Comment of the Day #3, 9/29/10

I will start by saying up front that I have tried multiple times in the past couple of years to put one-mana 1/1 vanilla creatures into core sets (specifically Magic 2010 and Magic 2011) and failed. M11 had a 1/1 Vampire in it, but the goal of deep limited gameplay requires that most common creatures in a set do something useful. It is even more difficult getting a creature this underwhelming into blue these days, as blue gets the fewest creatures of any color, meaning each one has that much more work to do. That said, I will keep trying.

I love the idea of the vanilla 1/1 because I love that they matter sometimes to some segment of players. I believe it to be no coincidence that the two 1/1 vanilla commons in Richard Garfield’s Alpha set had corresponding “lords” at rare (Merfolk of the Pearl Trident : Lord of Atlantis :: Mons's Goblin Raiders... (see all)
Posted By: Aaron_Forsythe (9/29/2010 7:46:22 AM)
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@Aaron:

Perhaps for Magic 2012, instead of trying to get one-mana vanilla 1/1s into the set, you could try to get in a couple of token-generators that make token versions of the clas sic one-mana 1/1s. That would fit the new power leval better.
Posted By: A3Kitsune (10/6/2010 10:46:11 PM)
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I'd say a tribal set would be the best place for a new vanilla 1/1, especially as a member of a new creature type that didn't already have something strictly better.

I remember being especially frustrated at Fugitive Wizard in 8th, because there was a vanilla 1/1 for U in Kamigawa block with a releavant creature type.
Posted By: ChibiUnunnilium (10/7/2010 12:06:48 PM)
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QUOTE:
Merfolk of the Pearl Trident made it to the finals of the World Championships in 2001 in Alex Borteh’s Merfolk-Opposition deck. Even a little 1/1 do-nothing can be the right card to play sometimes!

No, this creature wasn't the right card, it was the lack of alternatives that FORCED him to act this way.
BTW: We used these cards as the first version of tokens, before WotC ever thought about it.
Posted By: Cheza (6/4/2011 4:16:00 AM)
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Needs moar Memnite. Or Flying Men.

Flavor-wise, though, vanilla 1/1s have a use. They're supposed to get bigger with a lord. But these days, a vanilla 1/1 makes us think of kobolds too much.
Posted By: bay_falconer (6/4/2011 2:06:04 PM)
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fails to cancel
Posted By: Areps (8/2/2011 8:46:10 PM)
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cards like this and the hurloon are what keep me from being a better magic player. every time i'm editing my merfolk deck, my hand hovers over these guys, while a number of 1-drop 1/1's that do anything at all run through my brain. i quickly flip to the next card, and let myself forget that they're still in the deck, 17 years strong...
Posted By: thevegetable (9/26/2013 6:11:02 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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