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Community Rating: 2.303 / 5  (38 votes)
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man, the "wisdom" mechanic really sucked. 9 times out of ten i'd rather have naturalize; or wear away if i'm playing an arcane deck.
Posted By: luca_barelli (4/20/2011 10:21:15 PM)
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This card is one of my favorites that I just can't ever find a justifying reason to play with. I really like the cantrip effect, but it's hard to make fit into a deck. This spell can only really kill small artifacts too, and when played with a bunch of spirit guys you want spells that are both proactive and reactive.

I like it and I frequently pull it out as a questionable inclusion into random green decks, but it never seems to make the final cut.
Posted By: Dragon_Bloodthirsty (6/2/2011 9:45:18 PM)
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I'd want it to draw the card before counting your hand, just because it feels odd to have 5 cards in hand including this one to be able to destroy a 4CMC card, but that's still not really enough to make the card good...
Posted By: rmsgrey (6/3/2011 10:01:46 AM)
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this card has been nothing but great for me in EDH. slice in twain/mystic melting #3.
Posted By: metalevolence (5/8/2011 10:17:20 PM)
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Aaron’s Random Card Comment of the Day #25, 10/29/10

This card went through quite a few iterations.

1) 2Green Instant / Destroy target artifact or enchantment. If you have 7 cards in hand, destroy an additional target artifact or enchantment.
2) 2Green Instant – Arcane / Destroy target artifact or enchantment. If you have more cards in hand than an opponent, destroy an additional target artifact or enchantment.
3) Green Instant – Arcane / Destroy target artifact or enchantment with converted mana cost less than or equal to the number of cards in your hand.

My Multiverse comment on #3: “AF 7/1: I hate this.” Could have been for many reasons. Developer Randy Buehler added a mana to it.

4) 1Green Instant – Arcane / Destroy target artifact or enchantment with converted mana cost less than or equal to the number of cards in your hand.

Designer Brian Tinsman’s Multiverse comment on #4: “BT 7/20: Wow this feels like a horrible version of Naturalize. Can we... (see all)
Posted By: Aaron_Forsythe (10/29/2010 6:22:44 PM)
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It's not all downside, if you have an empty hand and a target, it cycles for 1GG.
Posted By: KingPoo (10/29/2010 11:50:39 PM)
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I love this card!!! I use it on a Maro/mage of the library and a lot of green cantrips, i played a lot with it and get very goods results.
Posted By: Guest1625529744 (6/5/2011 3:33:10 PM)
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Playable only in a splice-heavy deck, even then it should have a cost of 2G.
Posted By: A3Kitsune (2/8/2010 7:15:53 AM)
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"In order to extract maximum value from your card, you have to do things you don’t want to, like hold a ton of cards in your hand."

Or, alternatively, DRAW a ton of cards, which is EXACTLY what I want to do.
Posted By: willpell (6/5/2011 4:34:06 AM)
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Is it just me, or is the typesetting on this card a little... Unintuitive? I'd assumed the first sentence ended after "enchantment", and had to go back to figure out why there was a line break before "Draw a card".

What's worse, I like my version better...
Posted By: RedKutai (6/16/2011 11:49:08 PM)
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0.51.01.52.02.53.03.54.04.55.0