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Player Rating:
Community Rating: 1.415 / 5  (47 votes)
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I have this card. Sadly when it came to forth editon it turned into "prevent 2 damage" instead of preventing loss of life. That could have potentialy made it usefull because damage is easy to prevent, but loss of life (casued by damage) is very hard to prevent.
Posted By: Silverware (12/2/2009 9:35:52 PM)


A decent damage-preventor, but it's now out of its league...
Posted By: Guest57443454 (5/24/2009 2:53:24 PM)


Booo for re-wording, this thing should prevent loss of life AND ignore the tapping part. You're not making any friends there Mr. Oracle.
Posted By: FragNutMK1 (3/22/2010 3:59:32 AM)


that's not very wastefulr
Posted By: DaaNz (3/25/2009 4:14:21 AM)


Pretty good. I agree with Silverware, though. Fog is better, especially with isochron scepter.
Posted By: land_comment (2/22/2011 6:02:54 PM)


Starting the old school design philosphy of adding something like {3} to {4} to the activation cost and casting cost of a halfway decent artifact.
Posted By: Tanaka348 (8/2/2011 1:31:08 PM)


If it cost three or tapped it would be crappy, as it is, its just terrible, terrible damage...
1.5/5 Stars
Posted By: Hunter06 (2/3/2013 3:00:37 PM)


Makes a snazzy coaster.
Posted By: Ibn_Shisha (6/10/2013 9:25:14 AM)