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"The Dark", +U (59)

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Amnesia
Amnesia 3BlueBlueBlue (6)
Sorcery

Target player reveals their hand and discards all nonland cards.

The Dark (Uncommon)
Other Versions
Masters Edition (Rare)
Angry Mob
Angry Mob 2WhiteWhite (4)
Creature — Human (2+*/2+*)

Trample

During your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.

The Dark (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Ashes to Ashes
Ashes to Ashes 1BlackBlack (3)
Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

The Dark (Common)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition III (Uncommon)
Banshee
Banshee 2BlackBlack (4)
Creature — Spirit (0/1)

Variable Colorless, Tap: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

The Dark (Uncommon)
Other Versions
Chronicles (Uncommon)
Masters Edition III (Uncommon)
Blood of the Martyr
Blood of the Martyr WhiteWhiteWhite (3)
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

The Dark (Uncommon)
Other Versions
Chronicles (Uncommon)
Bone Flute
Bone Flute 3 (3)
Artifact

2, Tap: All creatures get -1/-0 until end of turn.

The Dark (Uncommon)
Other Versions
Masters Edition III (Common)
Book of Rass
Book of Rass 6 (6)
Artifact

2, Pay 2 life: Draw a card.

The Dark (Uncommon)
Other Versions
Chronicles (Rare)
Masters Edition IV (Uncommon)
Brothers of Fire
Brothers of Fire 1RedRed (3)
Creature — Human Shaman (2/2)

1RedRed: Brothers of Fire deals 1 damage to any target and 1 damage to you.

The Dark (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Masters Edition (Common)
Carnivorous Plant
Carnivorous Plant 3Green (4)
Creature — Plant Wall (4/5)

Defender

The Dark (Common)
Other Versions
Fourth Edition (Common)
Masters Edition (Uncommon)
Cave People
Cave People 1RedRed (3)
Creature — Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn.

1RedRed, Tap: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

The Dark (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Coal Golem
Coal Golem 5 (5)
Artifact Creature — Golem (3/3)

3, Sacrifice Coal Golem: Add RedRedRed.

The Dark (Uncommon)
Other Versions
Masters Edition III (Common)
Curse Artifact
Curse Artifact 2BlackBlack (4)
Enchantment — Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.

The Dark (Uncommon)
Dance of Many
Dance of Many BlueBlue (2)
Enchantment

When Dance of Many enters, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay BlueBlue.

The Dark (Rare)
Other Versions
Fifth Edition (Rare)
Chronicles (Rare)
Masters Edition III (Uncommon)
Dark Heart of the Wood
Dark Heart of the Wood BlackGreen (2)
Enchantment

Sacrifice a Forest: You gain 3 life.

The Dark (Common)
Other Versions
Ravnica: City of Guilds (Uncommon)
Dark Sphere
Dark Sphere 0 (0)
Artifact

Tap, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.

The Dark (Uncommon)
Diabolic Machine
Diabolic Machine 7 (7)
Artifact Creature — Construct (4/4)

3: Regenerate Diabolic Machine.

The Dark (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition IV (Uncommon)
Dust to Dust
Dust to Dust 1WhiteWhite (3)
Sorcery

Exile two target artifacts.

The Dark (Common)
Other Versions
Fifth Edition (Uncommon)
Masters Edition (Common)
Masters Edition IV (Uncommon)
Eater of the Dead
Eater of the Dead 4Black (5)
Creature — Horror (3/4)

0: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

The Dark (Uncommon)
Other Versions
Masters Edition (Uncommon)
Mystery Booster 2: Convention Edition (Uncommon)
Electric Eel
Electric Eel Blue (1)
Creature — Fish (1/1)

When Electric Eel enters, it deals 1 damage to you.

RedRed: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

The Dark (Uncommon)
Elves of Deep Shadow
Elves of Deep Shadow Green (1)
Creature — Elf Druid (1/1)

Tap: Add Black. Elves of Deep Shadow deals 1 damage to you.

The Dark (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Masters Edition III (Common)
Duel Decks: Izzet vs. Golgari (Common)
Guild Kit: Golgari (Common)
Exorcist
Exorcist WhiteWhite (2)
Creature — Human Cleric (1/1)

1White, Tap: Destroy target black creature.

The Dark (Rare)
Other Versions
Masters Edition III (Uncommon)
Fasting
Fasting White (1)
Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

The Dark (Uncommon)
Fellwar Stone
Fellwar Stone 2 (2)
Artifact

Tap: Add one mana of any color that a land an opponent controls could produce.

The Dark (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Ninth Edition (Uncommon)
Masters Edition III (Common)
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Dominaria United Commander (Uncommon)
The Brothers' War Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Bloomburrow Commander (Uncommon)
Duskmourn: House of Horror Commander (Uncommon)
Fire and Brimstone
Fire and Brimstone 3WhiteWhite (5)
Instant

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.

The Dark (Uncommon)
Fire Drake
Fire Drake 1RedRed (3)
Creature — Drake (1/2)

Flying

Red: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

The Dark (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Chronicles (Uncommon)
Masters Edition III (Common)
Flood
Flood Blue (1)
Enchantment

BlueBlue: Tap target creature without flying.

The Dark (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Battle Royale Box Set (Common)
Fountain of Youth
Fountain of Youth 0 (0)
Artifact

2, Tap: You gain 1 life.

The Dark (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Tenth Edition (Uncommon)
Chronicles (Common)
Gaea's Touch
Gaea's Touch GreenGreen (2)
Enchantment

0: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.

Sacrifice Gaea's Touch: Add GreenGreen.

The Dark (Common)
Other Versions
Masters Edition III (Uncommon)
Ghost Ship
Ghost Ship 2BlueBlue (4)
Creature — Spirit (2/4)

Flying

BlueBlueBlue: Regenerate Ghost Ship.

The Dark (Common)
Other Versions
Fourth Edition (Uncommon)
Time Spiral "Timeshifted" (Special)
Masters 25 (Common)
Living Armor
Living Armor 4 (4)
Artifact

Tap, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.

The Dark (Uncommon)
Other Versions
Chronicles (Common)
Maze of Ith
Maze of Ith (0)
Land

Tap: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

The Dark (Uncommon)
Other Versions
Masters Edition IV (Rare)
From the Vault: Realms (Mythic Rare)
Eternal Masters (Rare)
Double Masters (Rare)
Dominaria Remastered (Rare)
Merfolk Assassin
Merfolk Assassin BlueBlue (2)
Creature — Merfolk Assassin (1/2)

Tap: Destroy target creature with islandwalk.

The Dark (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)
Mind Bomb
Mind Bomb Blue (1)
Sorcery

Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.

The Dark (Rare)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Necropolis
Necropolis 5 (5)
Artifact Creature — Wall (0/1)

Defender (This creature can't attack.)

Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value.

The Dark (Uncommon)
Orc General
Orc General 2Red (3)
Creature — Orc Warrior (2/2)

Tap, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

The Dark (Uncommon)
Other Versions
Masters Edition II (Uncommon)
People of the Woods
People of the Woods GreenGreen (2)
Creature — Human (1/*)

People of the Woods's toughness is equal to the number of Forests you control.

The Dark (Uncommon)
Reflecting Mirror
Reflecting Mirror 4 (4)
Artifact

Variable Colorless, Tap: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell.

The Dark (Uncommon)
Runesword
Runesword 6 (6)
Artifact

3, Tap: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

The Dark (Uncommon)
Other Versions
Chronicles (Common)
Scarecrow
Scarecrow 5 (5)
Artifact Creature — Scarecrow (2/2)

6, Tap: Prevent all damage that would be dealt to you this turn by creatures with flying.

The Dark (Uncommon)
Other Versions
Masters Edition IV (Uncommon)
Scarwood Hag
Scarwood Hag 1Green (2)
Creature — Hag (1/1)

GreenGreenGreenGreen, Tap: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Tap: Target creature loses forestwalk until end of turn.

The Dark (Uncommon)
Scavenger Folk
Scavenger Folk Green (1)
Creature — Human (1/1)

Green, Tap, Sacrifice Scavenger Folk: Destroy target artifact.

The Dark (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Uncommon)
Chronicles (Common)
Masters Edition IV (Common)
Sisters of the Flame
Sisters of the Flame 1RedRed (3)
Creature — Human Shaman (2/2)

Tap: Add Red.

The Dark (Uncommon)
Other Versions
Fourth Edition (Common)
Skull of Orm
Skull of Orm 3 (3)
Artifact

5, Tap: Return target enchantment card from your graveyard to your hand.

The Dark (Uncommon)
Other Versions
Eighth Edition (Rare)
Spitting Slug
Spitting Slug 1GreenGreen (3)
Creature — Slug (2/4)

Whenever Spitting Slug blocks or becomes blocked, you may pay 1Green. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

The Dark (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)
Standing Stones
Standing Stones 3 (3)
Artifact

1, Tap, Pay 1 life: Add one mana of any color.

The Dark (Uncommon)
Stone Calendar
Stone Calendar 5 (5)
Artifact

Spells you cast cost 1 less to cast.

The Dark (Rare)
Other Versions
Masters Edition (Uncommon)
Sunken City
Sunken City BlueBlue (2)
Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay BlueBlue.

Blue creatures get +1/+1.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Masters Edition (Uncommon)
Tangle Kelp
Tangle Kelp Blue (1)
Enchantment — Aura

Enchant creature

When Tangle Kelp enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.

The Dark (Uncommon)
The Fallen
The Fallen 1BlackBlackBlack (4)
Creature — Zombie (2/3)

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.

The Dark (Uncommon)
Other Versions
Chronicles (Uncommon)
Masters Edition (Uncommon)
Tivadar's Crusade
Tivadar's Crusade 1WhiteWhite (3)
Sorcery

Destroy all Goblins.

The Dark (Uncommon)
Other Versions
Masters Edition (Uncommon)
Tormod's Crypt
Tormod's Crypt 0 (0)
Artifact

Tap, Sacrifice Tormod's Crypt: Exile target player's graveyard.

The Dark (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)
Chronicles (Common)
Magic 2013 (Uncommon)
Magic 2015 Core Set (Uncommon)
Commander 2014 (Uncommon)
Core Set 2021 (Uncommon)
Dominaria Remastered (Uncommon)
Mystery Booster 2: Convention Edition (Uncommon)
Tower of Coireall
Tower of Coireall 2 (2)
Artifact

Tap: Target creature can't be blocked by Walls this turn.

The Dark (Uncommon)
Tracker
Tracker 2Green (3)
Creature — Human (2/2)

GreenGreen, Tap: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

The Dark (Rare)
Other Versions
Masters Edition III (Uncommon)
Uncle Istvan
Uncle Istvan 1BlackBlackBlack (4)
Creature — Human (1/3)

Prevent all damage that would be dealt to Uncle Istvan by creatures.

The Dark (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Time Spiral "Timeshifted" (Special)
Wand of Ith
Wand of Ith 4 (4)
Artifact

3, Tap: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.

The Dark (Uncommon)
War Barge
War Barge 4 (4)
Artifact

3: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

The Dark (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)
Whippoorwill
Whippoorwill Green (1)
Creature — Bird (1/1)

GreenGreen, Tap: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

The Dark (Uncommon)
Witch Hunter
Witch Hunter 2WhiteWhite (4)
Creature — Human Cleric (1/1)

Tap: Witch Hunter deals 1 damage to target player or planeswalker.

1WhiteWhite, Tap: Return target creature an opponent controls to its owner's hand.

The Dark (Rare)
Other Versions
Time Spiral "Timeshifted" (Special)
Chronicles (Uncommon)
Wormwood Treefolk
Wormwood Treefolk 3GreenGreen (5)
Creature — Treefolk (4/4)

GreenGreen: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)

BlackBlack: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.)

The Dark (Rare)
Other Versions
Masters Edition III (Uncommon)
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