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Avenging Druid
Avenging Druid 2Green (3)
Creature — Human Druid (1/3)

Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Exodus (Common)
Awakener Druid
Awakener Druid 2Green (3)
Creature — Human Druid (1/1)

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

Magic 2011 (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Blightsoil Druid
Blightsoil Druid 1Black (2)
Creature — Elf Druid (1/2)

Tap, Pay 1 life: Add Green.

Eternal Masters (Common)
Other Versions
Morningtide (Common)
Boreal Druid
Boreal Druid Green (1)
Snow Creature — Elf Druid (1/1)

Tap: Add Colorless.

Coldsnap (Common)
Citanul Druid
Citanul Druid 1Green (2)
Creature — Human Druid (1/1)

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Masters Edition IV (Common)
Other Versions
Antiquities (Uncommon)
Devoted Druid
Devoted Druid 1Green (2)
Creature — Elf Druid (0/2)

Tap: Add Green.

Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Common)
Dreampod Druid
Dreampod Druid 1Green (2)
Creature — Human Druid (2/2)

At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token.

Planechase Anthology (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Vintage Masters (Uncommon)
Druid Lyrist
Druid Lyrist Green (1)
Creature — Human Druid (1/1)

Green, Tap, Sacrifice Druid Lyrist: Destroy target enchantment.

Odyssey (Common)
Druid of Horns
Druid of Horns 3Green (4)
Creature — Human Druid (2/3)

Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.

Core Set 2019 (Uncommon)
Druid of the Anima
Druid of the Anima 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Red, Green, or White.

Shards of Alara (Common)
Druid of the Cowl
Druid of the Cowl 1Green (2)
Creature — Elf Druid (1/3)

Tap: Add Green.

Core Set 2019 (Common)
Other Versions
Aether Revolt (Common)
Druid of the Sacred Beaker
Druid of the Sacred Beaker 2Green (3)
Creature — Deer Bird Ape Druid (2/2)

Tap: Add Green for each Crossbreed Labs watermark among permanents you control.

Unstable (Uncommon)
Druidic Satchel
Druidic Satchel 3 (3)
Artifact

2, Tap: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Commander 2013 Edition (Rare)
Other Versions
Magic 2012 (Rare)
Druid's Call
Druid's Call 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

Odyssey (Uncommon)
Druid's Deliverance
Druid's Deliverance 1Green (2)
Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Modern Masters 2017 Edition (Common)
Other Versions
Return to Ravnica (Common)
Druid's Familiar
Druid's Familiar 3Green (4)
Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Avacyn Restored (Uncommon)
Druids' Repository
Druids' Repository 1GreenGreen (3)
Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color.

Avacyn Restored (Rare)
Elder Druid
Elder Druid 3Green (4)
Creature — Elf Cleric Druid (2/2)

3Green, Tap: You may tap or untap target artifact, creature, or land.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Elfhame Druid
Elfhame Druid 1Green (2)
Creature — Elf Druid (0/2)

Tap: Add Green.

Tap: Add GreenGreen. Spend this mana only to cast kicked spells.

Dominaria (Uncommon)
Elvish Archdruid
Elvish Archdruid 1GreenGreen (3)
Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.

Tap: Add Green for each Elf you control.

Duel Decks: Elves vs. Inventors (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Fugitive Druid
Fugitive Druid 3Green (4)
Creature — Human Druid (3/2)

Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.

Tempest (Rare)
Fyndhorn Druid
Fyndhorn Druid 2Green (3)
Creature — Elf Druid (2/2)

When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.

Alliances (Common)
Gilt-Leaf Archdruid
Gilt-Leaf Archdruid 3GreenGreen (5)
Creature — Elf Druid (3/3)

Whenever you cast a Druid spell, you may draw a card.

Tap seven untapped Druids you control: Gain control of all lands target player controls.

Morningtide (Rare)
Greenweaver Druid
Greenweaver Druid 2Green (3)
Creature — Elf Druid (1/1)

Tap: Add GreenGreen.

Zendikar (Uncommon)
Grovetender Druids
Grovetender Druids 2GreenWhite (4)
Creature — Elf Druid Ally (3/3)

Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay 1. If you do, create a 1/1 green Plant creature token.

Battle for Zendikar (Uncommon)
Harabaz Druid
Harabaz Druid 1Green (2)
Creature — Human Druid Ally (0/1)

Tap: Add X mana of any one color, where X is the number of Allies you control.

Worldwake (Rare)
Harvester Druid
Harvester Druid 1Green (2)
Creature — Human Druid (1/1)

Tap: Add one mana of any color that a land you control could produce.

Judgment (Common)
Heritage Druid
Heritage Druid Green (1)
Creature — Elf Druid (1/1)

Tap three untapped Elves you control: Add GreenGreenGreen.

Eternal Masters (Rare)
Other Versions
Morningtide (Uncommon)
Hermit Druid
Hermit Druid 1Green (2)
Creature — Human Druid (1/1)

Green, Tap: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Vintage Masters (Rare)
Ichneumon Druid
Ichneumon Druid 1GreenGreen (3)
Creature — Human Druid (1/1)

Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player.

Legends (Uncommon)
Juniper Order Druid
Juniper Order Druid 2Green (3)
Creature — Human Cleric Druid (1/1)

Tap: Untap target land.

Ice Age (Common)
Kamahl's Druidic Vow
Kamahl's Druidic Vow Variable ColorlessGreenGreen (2)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard.

Dominaria (Rare)
Krosan Druid
Krosan Druid 2Green (3)
Creature — Centaur Druid (2/3)

Kicker 4Green (You may pay an additional 4Green as you cast this spell.)

When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.

Dominaria (Common)
Ley Druid
Ley Druid 2Green (3)
Creature — Human Druid (1/1)

Tap: Untap target land.

Ninth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Common)
Lifespring Druid
Lifespring Druid 2Green (3)
Creature — Elf Druid (2/1)

Tap: Add one mana of any color.

Battle for Zendikar (Common)
Llanowar Druid
Llanowar Druid 1Green (2)
Creature — Elf Druid (1/2)

Tap, Sacrifice Llanowar Druid: Untap all Forests.

Weatherlight (Common)
Oath of Druids
Oath of Druids 1Green (2)
Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

Commander 2016 (Rare)
Other Versions
Exodus (Rare)
Vintage Masters (Mythic Rare)
Tempest Remastered (Mythic Rare)
Primal Druid
Primal Druid 1Green (2)
Creature — Human Druid (0/3)

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Eldritch Moon (Common)
Quagmire Druid
Quagmire Druid 2Black (3)
Creature — Zombie Druid (2/2)

Green, Tap, Sacrifice a creature: Destroy target enchantment.

Commander 2013 Edition (Common)
Other Versions
Apocalypse (Common)
Quirion Druid
Quirion Druid 2Green (3)
Creature — Elf Druid (1/2)

Green, Tap: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)

Visions (Rare)
Tatyova, Benthic Druid
Tatyova, Benthic Druid 3GreenBlue (5)
Legendary Creature — Merfolk Druid (3/3)

Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.

Dominaria (Uncommon)
Thelonite Druid
Thelonite Druid 2Green (3)
Creature — Human Cleric Druid (1/1)

1Green, Tap, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Uncommon)
Woodland Druid
Woodland Druid Green (1)
Creature — Human Druid (1/2)

Odyssey (Common)
Zhur-Taa Druid
Zhur-Taa Druid RedGreen (2)
Creature — Human Druid (1/1)

Tap: Add Green.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

Commander 2016 (Common)
Other Versions
Dragon's Maze (Common)
Duel Decks: Heroes vs. Monsters (Common)