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Flow of Maggots
Flow of Maggots 2Black (3)
Creature — Insect (2/2)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Flow of Maggots can't be blocked by non-Wall creatures.

Ice Age (Rare)
Folk of the Pines
Folk of the Pines 4Green (5)
Creature — Dryad (2/5)

1Green: Folk of the Pines gets +1/+0 until end of turn.

Ice Age (Common)
Other Versions
Masters Edition II (Common)
Forbidden Lore
Forbidden Lore 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gets +2/+1 until end of turn."

Ice Age (Rare)
Other Versions
Masters Edition II (Uncommon)
Force Void
Force Void 2Blue (3)
Instant

Counter target spell unless its controller pays 1.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Uncommon)
Forest
Forest (0)
Basic Land — Forest

Ice Age (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Elves vs. Goblins (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Duel Decks: Garruk vs. Liliana (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Magic 2014 Core Set (Land)
Duel Decks: Heroes vs. Monsters (Land)
Theros (Land)
Commander 2013 Edition (Land)
Duel Decks: Jace vs. Vraska (Land)
Magic 2015 Core Set (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Elves vs. Goblins (Land)
Duel Decks Anthology, Garruk vs. Liliana (Land)
Duel Decks: Elspeth vs. Kiora (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Shadows over Innistrad (Land)
Duel Decks: Nissa vs. Ob Nixilis (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Duel Decks: Mind vs. Might (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Duel Decks: Elves vs. Inventors (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Global Series: Jiang Yanggu and Mu Yanling (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Golgari (Land)
Guild Kit: Selesnya (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Gruul (Land)
Guild Kit: Simic (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Commander Legends (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Forgotten Lore
Forgotten Lore Green (1)
Sorcery

Target opponent chooses a card in your graveyard. You may pay Green. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Uncommon)
Formation
Formation 1White (2)
Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Rare)
Foul Familiar
Foul Familiar 2Black (3)
Creature — Spirit (3/1)

Foul Familiar can't block.

Black, Pay 1 life: Return Foul Familiar to its owner's hand.

Ice Age (Common)
Other Versions
Masters Edition II (Common)
Foxfire
Foxfire 2Green (3)
Instant

Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Freyalise Supplicant
Freyalise Supplicant 1Green (2)
Creature — Human Cleric (1/1)

Tap, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down.

Ice Age (Uncommon)
Freyalise's Charm
Freyalise's Charm GreenGreen (2)
Enchantment

Whenever an opponent casts a black spell, you may pay GreenGreen. If you do, you draw a card.

GreenGreen: Return Freyalise's Charm to its owner's hand.

Ice Age (Uncommon)
Freyalise's Winds
Freyalise's Winds 2GreenGreen (4)
Enchantment

Whenever a permanent becomes tapped, put a wind counter on it.

If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Ice Age (Rare)
Other Versions
Masters Edition III (Rare)
Fumarole
Fumarole 3BlackRed (5)
Sorcery

As an additional cost to cast this spell, pay 3 life.

Destroy target creature and target land.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Uncommon)
Fylgja
Fylgja White (1)
Enchantment — Aura

Enchant creature

Fylgja enters the battlefield with four healing counters on it.

Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.

2White: Put a healing counter on Fylgja.

Ice Age (Common)
Fyndhorn Bow
Fyndhorn Bow 2 (2)
Artifact

3, Tap: Target creature gains first strike until end of turn.

Ice Age (Uncommon)
Fyndhorn Brownie
Fyndhorn Brownie 2Green (3)
Creature — Ouphe (1/1)

2Green, Tap: Untap target creature.

Ice Age (Common)
Other Versions
Classic Sixth Edition (Common)
Fyndhorn Elder
Fyndhorn Elder 2Green (3)
Creature — Elf Druid (1/1)

Tap: Add GreenGreen.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Fyndhorn Elves
Fyndhorn Elves Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green.

Ice Age (Common)
Other Versions
Masters Edition (Common)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Common)
Commander Legends (Common)
Fyndhorn Pollen
Fyndhorn Pollen 2Green (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

All creatures get -1/-0.

1Green: All creatures get -1/-0 until end of turn.

Ice Age (Rare)
Other Versions
Masters Edition II (Rare)
Game of Chaos
Game of Chaos RedRedRed (3)
Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Gangrenous Zombies
Gangrenous Zombies 1BlackBlack (3)
Creature — Zombie (2/2)

Tap, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.

Ice Age (Common)
Other Versions
Masters Edition II (Common)
Gaze of Pain
Gaze of Pain 1Black (2)
Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Ice Age (Common)
General Jarkeld
General Jarkeld 3White (4)
Legendary Creature — Human Soldier (1/2)

Tap: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.

Ice Age (Rare)
Ghostly Flame
Ghostly Flame BlackRed (2)
Enchantment

Black and/or red permanents and spells are colorless sources of damage.

Ice Age (Rare)
Giant Growth
Giant Growth Green (1)
Instant

Target creature gets +3/+3 until end of turn.

Ice Age (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Elves vs. Goblins (Common)
Masters Edition II (Common)
Magic 2010 (Common)
Masters Edition III (Common)
Duel Decks: Garruk vs. Liliana (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Return to Ravnica (Common)
Magic 2014 Core Set (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Explorers of Ixalan (Common)
Masters 25 (Common)
Battlebond (Common)
War of the Spark (Common)
Jumpstart: Historic Horizons (Common)
The Brothers' War (Common)
Giant Trap Door Spider
Giant Trap Door Spider 1RedGreen (3)
Creature — Spider (2/3)

1RedGreen, Tap: Exile Giant Trap Door Spider and target creature without flying that's attacking you.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Uncommon)
Glacial Chasm
Glacial Chasm (0)
Land

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Rare)
From the Vault: Realms (Mythic Rare)
Glacial Crevasses
Glacial Crevasses 2Red (3)
Enchantment

Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.

Ice Age (Rare)
Other Versions
Masters Edition II (Rare)
Glacial Wall
Glacial Wall 2Blue (3)
Creature — Wall (0/7)

Defender (This creature can't attack.)

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eternal Masters (Common)
Glaciers
Glaciers 2WhiteBlue (4)
Enchantment

At the beginning of your upkeep, sacrifice Glaciers unless you pay WhiteBlue.

All Mountains are Plains.

Ice Age (Rare)
Goblin Lyre
Goblin Lyre 3 (3)
Artifact

Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls.

Ice Age (Rare)
Goblin Mutant
Goblin Mutant 2RedRed (4)
Creature — Goblin Mutant (5/3)

Trample

Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.

Goblin Mutant can't block creatures with power 3 or greater.

Ice Age (Uncommon)
Other Versions
Masters Edition (Uncommon)
Goblin Sappers
Goblin Sappers 1Red (2)
Creature — Goblin (1/1)

RedRed, Tap: Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.

RedRedRedRed, Tap: Target creature you control can't be blocked this turn. Destroy it at end of combat.

Ice Age (Common)
Goblin Ski Patrol
Goblin Ski Patrol 1Red (2)
Creature — Goblin (1/1)

1Red: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain.

Ice Age (Common)
Other Versions
Masters Edition II (Common)
Goblin Snowman
Goblin Snowman 3Red (4)
Creature — Goblin (1/1)

Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.

Tap: Goblin Snowman deals 1 damage to target creature it's blocking.

Ice Age (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)
Gorilla Pack
Gorilla Pack 2Green (3)
Creature — Ape (3/3)

Gorilla Pack can't attack unless defending player controls a Forest.

When you control no Forests, sacrifice Gorilla Pack.

Ice Age (Common)
Gravebind
Gravebind Black (1)
Instant

Target creature can't be regenerated this turn.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Rare)
Other Versions
Masters Edition IV (Common)
Green Scarab
Green Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by green creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.

Ice Age (Uncommon)
Grizzled Wolverine
Grizzled Wolverine 1RedRed (3)
Creature — Wolverine (2/2)

Red: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn.

Ice Age (Common)
Hallowed Ground
Hallowed Ground 1White (2)
Enchantment

WhiteWhite: Return target nonsnow land you control to its owner's hand.

Ice Age (Uncommon)
Other Versions
Masters Edition (Uncommon)
Halls of Mist
Halls of Mist (0)
Land

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Ice Age (Rare)
Heal
Heal White (1)
Instant

Prevent the next 1 damage that would be dealt to any target this turn.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Masters Edition III (Common)
Hecatomb
Hecatomb 1BlackBlack (3)
Enchantment

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.

Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition (Rare)
Hematite Talisman
Hematite Talisman 2 (2)
Artifact

Whenever a player casts a red spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Hipparion
Hipparion 1White (2)
Creature — Horse (1/3)

Hipparion can't block creatures with power 3 or greater unless you pay 1.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Common)
Hoar Shade
Hoar Shade 3Black (4)
Creature — Shade (1/2)

Black: Hoar Shade gets +1/+1 until end of turn.

Ice Age (Common)
Hot Springs
Hot Springs 1Green (2)
Enchantment — Aura

Enchant land you control

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

Ice Age (Rare)
Howl from Beyond
Howl from Beyond Variable ColorlessBlack (1)
Instant

Target creature gets +X/+0 until end of turn.

Ice Age (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Masters Edition IV (Common)
Dominaria Remastered (Common)
Hurricane
Hurricane Variable ColorlessGreen (1)
Sorcery

Hurricane deals X damage to each creature with flying and each player.

Ice Age (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Tenth Edition (Rare)
Battle Royale Box Set (Uncommon)
Portal (Rare)
Portal Second Age (Rare)
Hyalopterous Lemure
Hyalopterous Lemure 4Black (5)
Creature — Spirit (4/3)

0: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.

Ice Age (Uncommon)
Other Versions
Masters Edition (Common)
Dominaria Remastered (Common)
Hydroblast
Hydroblast Blue (1)
Instant

Choose one —

• Counter target spell if it's red.

• Destroy target permanent if it's red.

Ice Age (Common)
Other Versions
Fifth Edition (Uncommon)
Masters Edition (Common)
Eternal Masters (Uncommon)
Hymn of Rebirth
Hymn of Rebirth 3GreenWhite (5)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

Ice Age (Uncommon)
Other Versions
Masters Edition (Uncommon)
Ice Cauldron
Ice Cauldron 4 (4)
Artifact

Variable Colorless, Tap: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on Ice Cauldron.

Tap, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.

Ice Age (Rare)
Other Versions
Masters Edition IV (Rare)
Ice Floe
Ice Floe (0)
Land

You may choose not to untap Ice Floe during your untap step.

Tap: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Masters Edition II (Uncommon)
Iceberg
Iceberg Variable ColorlessBlueBlue (2)
Enchantment

Iceberg enters the battlefield with X ice counters on it.

3: Put an ice counter on Iceberg.

Remove an ice counter from Iceberg: Add Colorless.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Uncommon)
Icequake
Icequake 1BlackBlack (3)
Sorcery

Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Common)
Icy Manipulator
Icy Manipulator 4 (4)
Artifact

1, Tap: Tap target artifact, creature, or land.

Ice Age (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Ninth Edition (Uncommon)
Mirrodin (Uncommon)
Tenth Edition (Uncommon)
Masters Edition IV (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Dominaria (Uncommon)
Dominaria Remastered (Uncommon)
Icy Prison
Icy Prison BlueBlue (2)
Enchantment

When Icy Prison enters the battlefield, exile target creature.

At the beginning of your upkeep, sacrifice Icy Prison unless any player pays 3.

When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Ice Age (Rare)
Other Versions
Masters Edition II (Common)
Illusionary Forces
Illusionary Forces 3Blue (4)
Creature — Illusion (4/4)

Flying

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Ice Age (Common)
Other Versions
Masters Edition (Uncommon)
Illusionary Presence
Illusionary Presence 1BlueBlue (3)
Creature — Illusion (2/2)

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

Ice Age (Rare)
Illusionary Terrain
Illusionary Terrain BlueBlue (2)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

Ice Age (Uncommon)
Illusionary Wall
Illusionary Wall 4Blue (5)
Creature — Illusion Wall (7/4)

Defender, flying, first strike

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Ice Age (Common)
Other Versions
Masters Edition (Common)
Illusions of Grandeur
Illusions of Grandeur 3Blue (4)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Ice Age (Rare)
Other Versions
Masters Edition (Rare)
Imposing Visage
Imposing Visage Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has menace. (It can't be blocked except by two or more creatures.)

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Incinerate
Incinerate 1Red (2)
Instant

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Mirage (Common)
Tenth Edition (Common)
Duel Decks: Jace vs. Chandra (Common)
Masters Edition II (Common)
Magic 2012 (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Infernal Darkness
Infernal Darkness 2BlackBlack (4)
Enchantment

Cumulative upkeep—Pay Black and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces Black instead of any other type.

Ice Age (Rare)
Other Versions
Masters Edition II (Rare)
Infernal Denizen
Infernal Denizen 7Black (8)
Creature — Demon (5/7)

At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield.

Tap: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.

Ice Age (Rare)
Infinite Hourglass
Infinite Hourglass 4 (4)
Artifact

At the beginning of your upkeep, put a time counter on Infinite Hourglass.

All creatures get +1/+0 for each time counter on Infinite Hourglass.

3: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Infuse
Infuse 2Blue (3)
Instant

Untap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Other Versions
Masters Edition III (Common)
Island
Island (0)
Basic Land — Island

Ice Age (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Jace vs. Chandra (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Duel Decks: Elspeth vs. Tezzeret (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Duel Decks: Venser vs. Koth (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Magic 2014 Core Set (Land)
Theros (Land)
Commander 2013 Edition (Land)
Duel Decks: Jace vs. Vraska (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Jace vs. Chandra (Land)
Duel Decks: Elspeth vs. Kiora (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Duel Decks: Blessed vs. Cursed (Land)
Shadows over Innistrad (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Duel Decks: Mind vs. Might (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Duel Decks: Merfolk vs. Goblins (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Duel Decks: Elves vs. Inventors (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Global Series: Jiang Yanggu and Mu Yanling (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Dimir (Land)
Guild Kit: Izzet (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Azorius (Land)
Guild Kit: Simic (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Commander Legends (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Jester's Cap
Jester's Cap 4 (4)
Artifact

2, Tap, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Ninth Edition (Rare)
From the Vault: Relics (Mythic Rare)
Dominaria Remastered (Rare)
Jester's Mask
Jester's Mask 5 (5)
Artifact

Jester's Mask enters the battlefield tapped.

1, Tap, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.

Ice Age (Rare)
Other Versions
Masters Edition II (Rare)
Jeweled Amulet
Jeweled Amulet 0 (0)
Artifact

1, Tap: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on Jeweled Amulet.

Tap, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Uncommon)
Johtull Wurm
Johtull Wurm 5Green (6)
Creature — Wurm (6/6)

Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Masters Edition II (Uncommon)
Jokulhaups
Jokulhaups 4RedRed (6)
Sorcery

Destroy all artifacts, creatures, and lands. They can't be regenerated.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition (Rare)
Juniper Order Druid
Juniper Order Druid 2Green (3)
Creature — Human Cleric Druid (1/1)

Tap: Untap target land.

Ice Age (Common)
Justice
Justice 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, sacrifice Justice unless you pay WhiteWhite.

Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Karplusan Forest
Karplusan Forest (0)
Land

Tap: Add Colorless.

Tap: Add Red or Green. Karplusan Forest deals 1 damage to you.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Commander 2016 (Rare)
Dominaria United (Rare)
Karplusan Giant
Karplusan Giant 6Red (7)
Creature — Giant (3/3)

Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Uncommon)
Karplusan Yeti
Karplusan Yeti 3RedRed (5)
Creature — Yeti (3/3)

Tap: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.

Ice Age (Rare)
Other Versions
Ninth Edition (Rare)
Kelsinko Ranger
Kelsinko Ranger White (1)
Creature — Human Ranger (1/1)

1White: Target green creature gains first strike until end of turn.

Ice Age (Common)
Kjeldoran Dead
Kjeldoran Dead Black (1)
Creature — Skeleton (3/1)

When Kjeldoran Dead enters the battlefield, sacrifice a creature.

Black: Regenerate Kjeldoran Dead.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Masters Edition II (Common)
Kjeldoran Elite Guard
Kjeldoran Elite Guard 3White (4)
Creature — Human Soldier (2/2)

Tap: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Common)
Kjeldoran Frostbeast
Kjeldoran Frostbeast 3GreenWhite (5)
Creature — Elemental Beast (2/4)

At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.

Ice Age (Uncommon)
Other Versions
Masters Edition III (Uncommon)
Kjeldoran Guard
Kjeldoran Guard 1White (2)
Creature — Human Soldier (1/1)

Tap: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.

Ice Age (Common)
Kjeldoran Knight
Kjeldoran Knight WhiteWhite (2)
Creature — Human Knight (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

1White: Kjeldoran Knight gets +1/+0 until end of turn.

WhiteWhite: Kjeldoran Knight gets +0/+2 until end of turn.

Ice Age (Rare)
Kjeldoran Phalanx
Kjeldoran Phalanx 5White (6)
Creature — Human Soldier (2/5)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Rare)
Kjeldoran Royal Guard
Kjeldoran Royal Guard 3WhiteWhite (5)
Creature — Human Soldier (2/5)

Tap: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Tenth Edition (Rare)
Kjeldoran Skycaptain
Kjeldoran Skycaptain 4White (5)
Creature — Human Soldier (2/2)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Masters Edition II (Common)
Kjeldoran Skyknight
Kjeldoran Skyknight 2White (3)
Creature — Human Knight (1/1)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Common)
Kjeldoran Warrior
Kjeldoran Warrior White (1)
Creature — Human Warrior (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Common)
Knight of Stromgald
Knight of Stromgald BlackBlack (2)
Creature — Human Knight (2/1)

Protection from white

Black: Knight of Stromgald gains first strike until end of turn.

BlackBlack: Knight of Stromgald gets +1/+0 until end of turn.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Masters Edition II (Uncommon)
Krovikan Elementalist
Krovikan Elementalist BlackBlack (2)
Creature — Human Wizard (1/1)

2Red: Target creature gets +1/+0 until end of turn.

BlueBlue: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.

Ice Age (Uncommon)
Krovikan Fetish
Krovikan Fetish 2Black (3)
Enchantment — Aura

Enchant creature

When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Masters Edition II (Common)
Krovikan Sorcerer
Krovikan Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap, Discard a nonblack card: Draw a card.

Tap, Discard a black card: Draw two cards, then discard one of them.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Masters Edition II (Common)
Vintage Masters (Common)
Krovikan Vampire
Krovikan Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.

Ice Age (Uncommon)
Other Versions
Masters Edition II (Uncommon)
Land Cap
Land Cap (0)
Land

Land Cap doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Land Cap.

Tap: Add White or Blue. Put a depletion counter on Land Cap.

Ice Age (Rare)
Lapis Lazuli Talisman
Lapis Lazuli Talisman 2 (2)
Artifact

Whenever a player casts a blue spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Lava Burst
Lava Burst Variable ColorlessRed (1)
Sorcery

Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.

Ice Age (Common)
Other Versions
Masters Edition II (Uncommon)
Lava Tubes
Lava Tubes (0)
Land

Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Lava Tubes.

Tap: Add Black or Red. Put a depletion counter on Lava Tubes.

Ice Age (Rare)
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