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Vantress Paladin
Vantress Paladin 3Blue (4)
Creature — Human Knight (2/2)

Flying

Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.

Throne of Eldraine (Common)
Vantress Transmuter
Vantress Transmuter 3Blue (4)
Creature — Human Wizard (3/4)

Wilds of Eldraine (Common)
Virtue of Knowledge (Vantress Visions)
Virtue of Knowledge (Vantress Visions) 1Blue (2)
Instant — Adventure

Copy target activated or triggered ability you control. You may choose new targets for the copy.

Wilds of Eldraine (Mythic Rare)
Vapor Snag
Vapor Snag Blue (1)
Instant

Return target creature to its owner's hand. Its controller loses 1 life.

Modern Masters 2015 Edition (Common)
Other Versions
New Phyrexia (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Vapor Snare
Vapor Snare 4Blue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

Worldwake (Uncommon)
Vaporous Djinn
Vaporous Djinn 2BlueBlue (4)
Creature — Djinn (3/4)

Flying

At the beginning of your upkeep, Vaporous Djinn phases out unless you pay BlueBlue. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Uncommon)
Varchild's Crusader
Varchild's Crusader 3Red (4)
Creature — Human Knight (3/2)

0: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

Masters Edition II (Common)
Other Versions
Alliances (Common)
Varchild's War-Riders
Varchild's War-Riders 1Red (2)
Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Varis, Silverymoon Ranger
Varis, Silverymoon Ranger 1GreenGreen (3)
Legendary Creature — Human Elf Ranger (3/3)

Reach, ward 1

Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Whenever you complete a dungeon, create a 2/2 green Wolf creature token.

Adventures in the Forgotten Realms (Rare)
Varolz, the Scar-Striped
Varolz, the Scar-Striped 1BlackGreen (3)
Legendary Creature — Troll Warrior (2/2)

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Dragon's Maze (Rare)
Varragoth, Bloodsky Sire
Varragoth, Bloodsky Sire 2Black (3)
Legendary Creature — Demon Rogue (2/3)

Deathtouch

Boast — 1Black: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Vashta Nerada
Vashta Nerada 2Black (3)
Creature — Alien Horror (1/1)

Indestructible

Shadow (This creature can block or be blocked by only creatures with shadow.)

Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on Vashta Nerada.

Doctor Who Commander (Rare)
Vassal Soul
Vassal Soul 1White or BlueWhite or Blue (3)
Creature — Spirit (2/2)

Flying

Return to Ravnica (Common)
Vassal's Duty
Vassal's Duty 3White (4)
Enchantment

1: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.

Champions of Kamigawa (Rare)
Vastwood Animist
Vastwood Animist 2Green (3)
Creature — Elf Shaman Ally (1/1)

Tap: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

Worldwake (Uncommon)
Vastwood Fortification
Vastwood Fortification Green (1)
Instant

Put a +1/+1 counter on target creature.

Zendikar Rising (Uncommon)
Vastwood Gorger
Vastwood Gorger 5Green (6)
Creature — Wurm (5/6)

Magic Origins (Common)
Other Versions
Zendikar (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Vastwood Hydra
Vastwood Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (0/0)

Vastwood Hydra enters the battlefield with X +1/+1 counters on it.

When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

Ikoria Commander (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Vastwood Surge
Vastwood Surge 3Green (4)
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Zendikar Rising (Uncommon)
Vastwood Thicket
Vastwood Thicket (0)
Land

Vastwood Thicket enters the battlefield tapped.

Tap: Add Green.

Zendikar Rising (Uncommon)
Vastwood Zendikon
Vastwood Zendikon 4Green (5)
Enchantment — Aura

Enchant land

Enchanted land is a 6/4 green Elemental creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Jumpstart (Common)
Other Versions
Worldwake (Common)
Archenemy: Nicol Bolas (Common)
Vault 11: Voter's Dilemma
Vault 11: Voter's Dilemma 2WhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, you create a 1/1 white Human Soldier creature token.

II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

Magic The Gathering—Fallout (Rare)
Vault 112: Sadistic Simulation
Vault 112: Sadistic Simulation 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap up to one target creature and put a stun counter on it. You get EnergyEnergy (two energy counters).

III — Pay any amount of Energy. If you paid one or more Energy this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

Magic The Gathering—Fallout (Rare)
Vault 12: The Necropolis
Vault 12: The Necropolis 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player gets three rad counters.

II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.

III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Vault 21: House Gambit
Vault 21: House Gambit 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Discard a card, then draw a card.

III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

Magic The Gathering—Fallout (Rare)
Vault 75: Middle School
Vault 75: Middle School 2WhiteWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile all creatures with power 4 or greater.

II, III — Put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Vault of Champions
Vault of Champions (0)
Land

Vault of Champions enters the battlefield tapped unless you have two or more opponents.

Tap: Add White or Black.

Commander Masters (Rare)
Other Versions
Commander Legends (Rare)
Vault of Whispers
Vault of Whispers (0)
Artifact Land

Tap: Add Black.

The Brothers' War Commander (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Warhammer 40,000 Commander (Common)
Vault Skirge
Vault Skirge 1Phyrexian Black (2)
Artifact Creature — Phyrexian Imp (1/1)

(Phyrexian Black can be paid with either Black or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Historic Anthology 5 (Common)
Other Versions
New Phyrexia (Common)
Vault Skyward
Vault Skyward Blue (1)
Instant

Target creature gains flying until end of turn. Untap it.

Scars of Mirrodin (Common)
Vazal, the Compleat (playtest)
Vazal, the Compleat (playtest) 3GreenGreenGreen (6)
Legendary Artifact Creature — — Phyrexian (7/7)

Megalegendary (Your deck can have only one copy of this card.)

Vigilance, trample

CARDNAME has the activated abilities of all other permanents on the battlefield.

Mystery Booster (Common)
Vec Townships
Vec Townships (0)
Land

Tap: Add Colorless.

Tap: Add Green or White. Vec Townships doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Vectis Agents
Vectis Agents 3BlueBlack (5)
Artifact Creature — Human Rogue (4/3)

BlueBlack: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.

Conflux (Common)
Vectis Dominator
Vectis Dominator 1WhiteBlack (3)
Artifact Creature — Human Wizard (0/2)

Tap: Tap target creature unless its controller pays 2 life.

Alara Reborn (Common)
Vectis Gloves
Vectis Gloves 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.)

Equip 2

Modern Horizons 2 (Uncommon)
Vectis Silencers
Vectis Silencers 2Blue (3)
Artifact Creature — Human Rogue (1/2)

2Black: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Shards of Alara (Common)
Vector Asp
Vector Asp 1 (1)
Artifact Creature — Phyrexian Snake (1/1)

Black: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Vedalken Anatomist
Vedalken Anatomist 2Blue (3)
Creature — Phyrexian Vedalken Wizard (1/2)

2Blue, Tap: Put a -1/-1 counter on target creature. You may tap or untap that creature.

Mirrodin Besieged (Uncommon)
Vedalken Blademaster
Vedalken Blademaster 2Blue (3)
Creature — Vedalken Soldier (2/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Kaladesh (Common)
Vedalken Dismisser
Vedalken Dismisser 5Blue (6)
Creature — Vedalken Wizard (2/2)

When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.

Modern Masters (Common)
Other Versions
Ravnica: City of Guilds (Common)
Vedalken Infuser
Vedalken Infuser 3Blue (4)
Creature — Vedalken Wizard (1/4)

At the beginning of your upkeep, you may put a charge counter on target artifact.

Double Masters (Common)
Other Versions
Mirrodin Besieged (Uncommon)
Vedalken Mastermind
Vedalken Mastermind BlueBlue (2)
Creature — Vedalken Wizard (1/2)

Blue, Tap: Return target permanent you control to its owner's hand.

Tenth Edition (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Vedalken Mesmerist
Vedalken Mesmerist 1Blue (2)
Creature — Vedalken Wizard (2/1)

Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Ravnica Remastered (Common)
Other Versions
Guilds of Ravnica (Common)
Vedalken Shackles
Vedalken Shackles 3 (3)
Artifact

You may choose not to untap Vedalken Shackles during your untap step.

2, Tap: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Fifth Dawn (Rare)
Modern Masters (Mythic Rare)
Vedalken Squirrel-Whacker
Vedalken Squirrel-Whacker 3Blue (4)
Creature — Vedalken Guest (*/*)

As Vedalken Squirrel-Whacker enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness.

Unfinity (Rare)
Veil of Assimilation
Veil of Assimilation 1White (2)
Artifact

Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.

Phyrexia: All Will Be One (Uncommon)
Veil of Birds
Veil of Birds Blue (1)
Enchantment

When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.

Urza's Saga (Common)
Veil of Secrecy
Veil of Secrecy 1Blue (2)
Instant — Arcane

Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Veil of Summer
Veil of Summer Green (1)
Instant

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Core Set 2020 (Uncommon)
Veiled Ascension
Veiled Ascension 3White (4)
Enchantment

When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control.

Face-down creatures you control enter the battlefield with a flying counter on them.

At the beginning of your upkeep, you may cloak the top card of your library.

Murders at Karlov Manor Commander (Rare)
Veiled Sentry
Veiled Sentry Blue (1)
Enchantment

When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.

Urza's Saga (Uncommon)
Veiled Serpent
Veiled Serpent 2Blue (3)
Enchantment

When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island."

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Veiled Shade
Veiled Shade 2Black (3)
Creature — Shade (2/2)

1Black: Veiled Shade gets +1/+1 until end of turn.

Guilds of Ravnica (Common)
Veilstone Amulet
Veilstone Amulet 3 (3)
Artifact

Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.

Future Sight (Rare)
Veinfire Borderpost
Veinfire Borderpost 1BlackRed (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Veinfire Borderpost enters the battlefield tapped.

Tap: Add Black or Red.

Alara Reborn (Common)
Veldrane of Sengir
Veldrane of Sengir 5BlackBlack (7)
Legendary Creature — Human Rogue (5/5)

1BlackBlack: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Homelands (Rare)
Velomachus Lorehold
Velomachus Lorehold 5RedWhite (7)
Legendary Creature — Elder Dragon (5/5)

Flying, vigilance, haste

Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Strixhaven: School of Mages (Mythic Rare)
Venerable Lammasu
Venerable Lammasu 6White (7)
Creature — Lammasu (5/4)

Flying

Khans of Tarkir (Uncommon)
Venerable Warsinger
Venerable Warsinger 1RedWhite (3)
Creature — Spirit Cleric (3/3)

Vigilance, trample

Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.

Strixhaven: School of Mages (Rare)
Venerated Rotpriest
Venerated Rotpriest Green (1)
Creature — Phyrexian Druid (1/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.

Phyrexia: All Will Be One (Rare)
Vengeful Ancestor
Vengeful Ancestor 2RedRed (4)
Creature — Spirit Dragon (3/4)

Flying

Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Whenever a goaded creature attacks, it deals 1 damage to its controller.

Murders at Karlov Manor Commander (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Vengeful Dreams
Vengeful Dreams WhiteWhite (2)
Instant

As an additional cost to cast this spell, discard X cards.

Exile X target attacking creatures.

Torment (Rare)
Vengeful Strangler
Vengeful Strangler 1Black (2)
Creature — Human Rogue (2/1)

Vengeful Strangler can't block.

When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.

Innistrad: Midnight Hunt (Uncommon)
Vengeful Townsfolk
Vengeful Townsfolk 2White (3)
Creature — Human Citizen (3/3)

Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk.

Outlaws of Thunder Junction (Common)
Venom Connoisseur
Venom Connoisseur 1Green (2)
Creature — Human Druid (2/2)

Alliance — Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.

Streets of New Capenna (Uncommon)
Venom Sliver
Venom Sliver 1Green (2)
Creature — Sliver (1/1)

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Commander Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Venomous Breath
Venomous Breath 3Green (4)
Instant

Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.

Mercadian Masques (Uncommon)
Other Versions
Ice Age (Uncommon)
Venomous Brutalizer
Venomous Brutalizer 2GreenGreen (4)
Creature — Phyrexian Knight (4/4)

Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)

When Venomous Brutalizer enters the battlefield, you may pay 1Green. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Venomous Changeling
Venomous Changeling 2Black (3)
Creature — Shapeshifter (1/3)

Changeling (This card is every creature type.)

Deathtouch

Modern Horizons (Common)
Venomous Dragonfly
Venomous Dragonfly 3Green (4)
Creature — Insect (1/1)

Flying

Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.

Mercadian Masques (Common)
Venomous Fangs
Venomous Fangs 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, destroy the other creature.

Urza's Saga (Common)
Venomous Hierophant
Venomous Hierophant 3Black (4)
Creature — Gorgon Cleric (3/3)

Deathtouch

When Venomous Hierophant enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)

Ravnica Clue Edition (Common)
Other Versions
Theros Beyond Death (Common)
Venomous Vines
Venomous Vines 2GreenGreen (4)
Sorcery

Destroy target enchanted permanent.

Judgment (Common)
Venomspout Brackus
Venomspout Brackus 6Green (7)
Creature — Beast (5/5)

1Green, Tap: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.

Morph 3GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Venser, Corpse Puppet
Venser, Corpse Puppet BlueBlack (2)
Legendary Creature — Phyrexian Zombie Wizard (1/3)

Lifelink, toxic 1

Whenever you proliferate, choose one —

• If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token.

• Target artifact creature you control gains flying and lifelink until end of turn.

Phyrexia: All Will Be One (Rare)
Venser, Shaper Savant
Venser, Shaper Savant 2BlueBlue (4)
Legendary Creature — Human Wizard (2/2)

Flash

When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

Double Masters 2022 (Rare)
Other Versions
Future Sight (Rare)
From the Vault: Twenty (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Time Spiral Remastered (Rare)
Venser, the Sojourner
Venser, the Sojourner 3WhiteBlue (5)
Legendary Planeswalker — Venser (3)

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.

−1: Creatures can't be blocked this turn.

−8: You get an emblem with "Whenever you cast a spell, exile target permanent."

Duel Decks: Venser vs. Koth (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Venser's Diffusion
Venser's Diffusion 2Blue (3)
Instant

Return target nonland permanent or suspended card to its owner's hand.

Future Sight (Common)
Venser's Journal
Venser's Journal 5 (5)
Artifact

You have no maximum hand size.

At the beginning of your upkeep, you gain 1 life for each card in your hand.

Commander 2021 (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2016 (Rare)
Venser's Sliver
Venser's Sliver 5 (5)
Artifact Creature — Sliver (3/3)

Time Spiral (Common)
Vent Sentinel
Vent Sentinel 3Red (4)
Creature — Elemental (2/4)

Defender

1Red, Tap: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic: The Gathering—Conspiracy (Common)
Merfolk Secretkeeper (Venture Deeper)
Merfolk Secretkeeper (Venture Deeper) Blue (1)
Sorcery — Adventure

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Verazol, the Split Current
Verazol, the Split Current Variable ColorlessGreenBlue (2)
Legendary Creature — Serpent (0/0)

Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it.

Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Zendikar Rising (Rare)
Verdant Catacombs
Verdant Catacombs (0)
Land

Tap, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Verdant Crescendo
Verdant Crescendo 3Green (4)
Sorcery

Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.

Kaladesh (Rare)
Verdant Mastery
Verdant Mastery 5Green (6)
Sorcery

You may pay 3Green rather than pay this spell's mana cost.

Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the 3Green cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.

Strixhaven: School of Mages (Rare)
Verdant Succession
Verdant Succession 4Green (5)
Enchantment

Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.

Odyssey (Rare)
Verdant Sun's Avatar
Verdant Sun's Avatar 5GreenGreen (7)
Creature — Dinosaur Avatar (5/5)

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Commander Legends (Rare)
Commander 2021 (Rare)
Verdigris
Verdigris 2Green (3)
Instant

Destroy target artifact.

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Verduran Emissary
Verduran Emissary 2Green (3)
Creature — Human Wizard (2/3)

Kicker 1Red <I>(You may pay an additional </I>1Red<I> as you cast this spell.)</I>

When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Invasion (Uncommon)
Verduran Enchantress
Verduran Enchantress 1GreenGreen (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Commander Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Verdurous Gearhulk
Verdurous Gearhulk 3GreenGreen (5)
Artifact Creature — Construct (4/4)

Trample

When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Innistrad: Midnight Hunt Commander (Mythic Rare)
Verge Rangers
Verge Rangers 2White (3)
Creature — Human Scout Ranger (3/3)

First strike

You may look at the top card of your library any time.

As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Ikoria Commander (Rare)
Vermiculos
Vermiculos 4Black (5)
Creature — Horror (1/1)

Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn.

Mirrodin (Rare)
Vernadi Shieldmate
Vernadi Shieldmate 1Green or White (2)
Creature — Human Soldier (2/2)

Vigilance

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Ravnica Remastered (Common)
Vernal Sovereign
Vernal Sovereign 4GreenWhite (6)
Creature — Elemental Elk (4/4)

Whenever Vernal Sovereign enters the battlefield or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

Ravnica Clue Edition (Rare)
Veronica, Dissident Scribe
Veronica, Dissident Scribe 2Red (3)
Legendary Creature — Human Artificer Rogue (3/3)

Menace

Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Verrak, Warped Sengir
Verrak, Warped Sengir 1WhiteBlack (3)
Legendary Creature — Vampire (2/2)

Flying, deathtouch, lifelink

Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.

Dominaria United Commander (Rare)
Vertigo Spawn
Vertigo Spawn 1Blue (2)
Creature — Illusion (0/3)

Defender

Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Guildpact (Uncommon)
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