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Accursed Spirit
Accursed Spirit 3Black (4)
Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2015 Core Set (Common)
Act on Impulse
Act on Impulse 2Red (3)
Sorcery

Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Magic 2015 Core Set (Uncommon)
Aegis Angel
Aegis Angel 4WhiteWhite (6)
Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aegis Angel enters, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

Magic 2015 Core Set (Rare)
Aeronaut Tinkerer
Aeronaut Tinkerer 2Blue (3)
Creature — Human Artificer (2/3)

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

Magic 2015 Core Set (Common)
Ætherspouts (Aetherspouts)
Ætherspouts (Aetherspouts) 3BlueBlue (5)
Instant

For each attacking creature, its owner puts it on their choice of the top or bottom of their library.

Magic 2015 Core Set (Rare)
Aggressive Mining
Aggressive Mining 3Red (4)
Enchantment

You can't play lands.

Sacrifice a land: Draw two cards. Activate only once each turn.

Magic 2015 Core Set (Rare)
Ajani Steadfast
Ajani Steadfast 3White (4)
Legendary Planeswalker — Ajani (4)

+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.

−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

Magic 2015 Core Set (Mythic Rare)
Ajani's Pridemate
Ajani's Pridemate 1White (2)
Creature — Cat Soldier (2/2)

Whenever you gain life, put a +1/+1 counter on this creature.

Magic 2015 Core Set (Uncommon)
Altac Bloodseeker
Altac Bloodseeker 1Red (2)
Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and Tap as soon as it comes under your control.)

Magic 2015 Core Set (Uncommon)
Amphin Pathmage
Amphin Pathmage 3Blue (4)
Creature — Salamander Wizard (3/2)

2Blue: Target creature can't be blocked this turn.

Magic 2015 Core Set (Common)
Ancient Silverback
Ancient Silverback 4GreenGreen (6)
Creature — Ape (6/5)

Green: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2015 Core Set (Uncommon)
Avacyn, Guardian Angel
Avacyn, Guardian Angel 2WhiteWhiteWhite (5)
Legendary Creature — Angel (5/4)

Flying, vigilance

1White: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

5WhiteWhite: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

Magic 2015 Core Set (Rare)
Avarice Amulet
Avarice Amulet 4 (4)
Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."

Whenever equipped creature dies, target opponent gains control of Avarice Amulet.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Back to Nature
Back to Nature 1Green (2)
Instant

Destroy all enchantments.

Magic 2015 Core Set (Uncommon)
Battle Mastery
Battle Mastery 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Magic 2015 Core Set (Uncommon)
Battlefield Forge
Battlefield Forge (0)
Land

Tap: Add Colorless.

Tap: Add Red or White. Battlefield Forge deals 1 damage to you.

Magic 2015 Core Set (Rare)
Belligerent Sliver
Belligerent Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

Magic 2015 Core Set (Uncommon)
Black Cat
Black Cat 1Black (2)
Creature — Zombie Cat (1/1)

When Black Cat dies, target opponent discards a card at random.

Magic 2015 Core Set (Common)
Blastfire Bolt
Blastfire Bolt 5Red (6)
Instant

Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.

Magic 2015 Core Set (Common)
Blood Host
Blood Host 3BlackBlack (5)
Creature — Vampire (3/3)

1Black, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.

Magic 2015 Core Set (Uncommon)
Boonweaver Giant
Boonweaver Giant 6White (7)
Creature — Giant Monk (4/4)

When Boonweaver Giant enters, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle.

Magic 2015 Core Set (Uncommon)
Borderland Marauder
Borderland Marauder 1Red (2)
Creature — Human Warrior (1/2)

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Magic 2015 Core Set (Common)
Brawler's Plate
Brawler's Plate 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Uncommon)
Bronze Sable
Bronze Sable 2 (2)
Artifact Creature — Sable (2/1)

Magic 2015 Core Set (Common)
Brood Keeper
Brood Keeper 3Red (4)
Creature — Human Shaman (2/3)

Whenever an Aura becomes attached to Brood Keeper, create a 2/2 red Dragon creature token with flying. It has "Red: This creature gets +1/+0 until end of turn."

Magic 2015 Core Set (Uncommon)
Burning Anger
Burning Anger 4Red (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals damage equal to its power to any target."

Magic 2015 Core Set (Rare)
Cancel
Cancel 1BlueBlue (3)
Instant

Counter target spell.

Magic 2015 Core Set (Common)
Carnivorous Moss-Beast
Carnivorous Moss-Beast 4GreenGreen (6)
Creature — Plant Elemental Beast (4/5)

5GreenGreen: Put a +1/+1 counter on Carnivorous Moss-Beast.

Magic 2015 Core Set (Common)
Carrion Crow
Carrion Crow 2Black (3)
Creature — Zombie Bird (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Carrion Crow enters tapped.

Magic 2015 Core Set (Common)
Caustic Tar
Caustic Tar 4BlackBlack (6)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target player loses 3 life."

Magic 2015 Core Set (Uncommon)
Caves of Koilos
Caves of Koilos (0)
Land

Tap: Add Colorless.

Tap: Add White or Black. Caves of Koilos deals 1 damage to you.

Magic 2015 Core Set (Rare)
Centaur Courser
Centaur Courser 2Green (3)
Creature — Centaur Warrior (3/3)

Magic 2015 Core Set (Common)
Chandra, Pyromaster
Chandra, Pyromaster 2RedRed (4)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Magic 2015 Core Set (Mythic Rare)
Charging Rhino
Charging Rhino 3GreenGreen (5)
Creature — Rhino (4/4)

Charging Rhino can't be blocked by more than one creature.

Magic 2015 Core Set (Common)
Chasm Skulker
Chasm Skulker 2Blue (3)
Creature — Squid Horror (1/1)

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Magic 2015 Core Set (Rare)
Chief Engineer
Chief Engineer 1Blue (2)
Creature — Vedalken Artificer (1/3)

Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for 1 or one mana of that creature's color.)

Magic 2015 Core Set (Rare)
Child of Night
Child of Night 1Black (2)
Creature — Vampire (2/1)

Lifelink

Magic 2015 Core Set (Common)
Chord of Calling
Chord of Calling Variable ColorlessGreenGreenGreen (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Magic 2015 Core Set (Rare)
Chronostutter
Chronostutter 5Blue (6)
Instant

Put target creature into its owner's library second from the top.

Magic 2015 Core Set (Common)
Circle of Flame
Circle of Flame 1Red (2)
Enchantment

Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

Magic 2015 Core Set (Uncommon)
Clear a Path
Clear a Path Red (1)
Sorcery

Destroy target creature with defender.

Magic 2015 Core Set (Common)
Cone of Flame
Cone of Flame 3RedRed (5)
Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Magic 2015 Core Set (Uncommon)
Congregate
Congregate 3White (4)
Instant

Target player gains 2 life for each creature on the battlefield.

Magic 2015 Core Set (Uncommon)
Constricting Sliver
Constricting Sliver 5White (6)
Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."

Magic 2015 Core Set (Uncommon)
Coral Barrier
Coral Barrier 2Blue (3)
Creature — Wall (1/3)

Defender (This creature can't attack.)

When Coral Barrier enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

Magic 2015 Core Set (Common)
Covenant of Blood
Covenant of Blood 6Black (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Covenant of Blood deals 4 damage to any target and you gain 4 life.

Magic 2015 Core Set (Common)
Crippling Blight
Crippling Blight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

Magic 2015 Core Set (Common)
Crowd's Favor
Crowd's Favor Red (1)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Magic 2015 Core Set (Common)
Crucible of Fire
Crucible of Fire 3Red (4)
Enchantment

Dragon creatures you control get +3/+3.

Magic 2015 Core Set (Rare)
Cruel Sadist
Cruel Sadist Black (1)
Creature — Human Assassin (1/1)

Black, Tap, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.

2Black, Tap, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature.

Magic 2015 Core Set (Rare)
Darksteel Citadel
Darksteel Citadel (0)
Artifact Land

Indestructible

Tap: Add Colorless.

Magic 2015 Core Set (Uncommon)
Dauntless River Marshal
Dauntless River Marshal 1White (2)
Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.

3Blue: Tap target creature.

Magic 2015 Core Set (Uncommon)
Devouring Light
Devouring Light 1WhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Exile target attacking or blocking creature.

Magic 2015 Core Set (Uncommon)
Diffusion Sliver
Diffusion Sliver 1Blue (2)
Creature — Sliver (1/1)

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.

Magic 2015 Core Set (Uncommon)
Dissipate
Dissipate 1BlueBlue (3)
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Magic 2015 Core Set (Uncommon)
Divination
Divination 2Blue (3)
Sorcery

Draw two cards.

Magic 2015 Core Set (Common)
Divine Favor
Divine Favor 1White (2)
Enchantment — Aura

Enchant creature

When Divine Favor enters, you gain 3 life.

Enchanted creature gets +1/+3.

Magic 2015 Core Set (Common)
Divine Verdict
Divine Verdict 3White (4)
Instant

Destroy target attacking or blocking creature.

Magic 2015 Core Set (Common)
Elvish Mystic
Elvish Mystic Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green.

Magic 2015 Core Set (Common)
Encrust
Encrust 1BlueBlue (3)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Magic 2015 Core Set (Common)
Endless Obedience
Endless Obedience 4BlackBlack (6)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Put target creature card from a graveyard onto the battlefield under your control.

Magic 2015 Core Set (Uncommon)
Ensoul Artifact
Ensoul Artifact 1Blue (2)
Enchantment — Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Magic 2015 Core Set (Uncommon)
Ephemeral Shields
Ephemeral Shields 1White (2)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Magic 2015 Core Set (Common)
Eternal Thirst
Eternal Thirst 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Magic 2015 Core Set (Common)
Evolving Wilds
Evolving Wilds (0)
Land

Tap, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Magic 2015 Core Set (Common)
Feast on the Fallen
Feast on the Fallen 2Black (3)
Enchantment

At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

Magic 2015 Core Set (Uncommon)
Feral Incarnation
Feral Incarnation 8Green (9)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create three 3/3 green Beast creature tokens.

Magic 2015 Core Set (Uncommon)
Festergloom
Festergloom 2Black (3)
Sorcery

Nonblack creatures get -1/-1 until end of turn.

Magic 2015 Core Set (Common)
First Response
First Response 3White (4)
Enchantment

At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.

Magic 2015 Core Set (Uncommon)
Flesh to Dust
Flesh to Dust 3BlackBlack (5)
Instant

Destroy target creature. It can't be regenerated.

Magic 2015 Core Set (Common)
Forest
Forest (0)
Basic Land — Forest

Magic 2015 Core Set (Land)
Forge Devil
Forge Devil Red (1)
Creature — Devil (1/1)

When Forge Devil enters, it deals 1 damage to target creature and 1 damage to you.

Magic 2015 Core Set (Common)
Foundry Street Denizen
Foundry Street Denizen Red (1)
Creature — Goblin Warrior (1/1)

Whenever another red creature you control enters, Foundry Street Denizen gets +1/+0 until end of turn.

Magic 2015 Core Set (Common)
Frenzied Goblin
Frenzied Goblin Red (1)
Creature — Goblin Berserker (1/1)

Whenever this creature attacks, you may pay Red. If you do, target creature can't block this turn.

Magic 2015 Core Set (Uncommon)
Frost Lynx
Frost Lynx 2Blue (3)
Creature — Elemental Cat (2/2)

When Frost Lynx enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Magic 2015 Core Set (Common)
Fugitive Wizard
Fugitive Wizard Blue (1)
Creature — Human Wizard (1/1)

Magic 2015 Core Set (Common)
Furnace Whelp
Furnace Whelp 2RedRed (4)
Creature — Dragon (2/2)

Flying

Red: Furnace Whelp gets +1/+0 until end of turn.

Magic 2015 Core Set (Uncommon)
Gargoyle Sentinel
Gargoyle Sentinel 3 (3)
Artifact Creature — Gargoyle (3/3)

Defender (This creature can't attack.)

3: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

Magic 2015 Core Set (Uncommon)
Garruk, Apex Predator
Garruk, Apex Predator 5BlackGreen (7)
Legendary Planeswalker — Garruk (5)

+1: Destroy another target planeswalker.

+1: Create a 3/3 black Beast creature token with deathtouch.

−3: Destroy target creature. You gain life equal to its toughness.

−8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."

Magic 2015 Core Set (Mythic Rare)
Garruk's Packleader
Garruk's Packleader 4Green (5)
Creature — Beast (4/4)

Whenever another creature you control with power 3 or greater enters, you may draw a card.

Magic 2015 Core Set (Uncommon)
Gather Courage
Gather Courage Green (1)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gets +2/+2 until end of turn.

Magic 2015 Core Set (Uncommon)
Geist of the Moors
Geist of the Moors 1WhiteWhite (3)
Creature — Spirit (3/1)

Flying

Magic 2015 Core Set (Uncommon)
Generator Servant
Generator Servant 1Red (2)
Creature — Elemental (2/1)

Tap, Sacrifice Generator Servant: Add ColorlessColorless. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and Tap as soon as it comes under your control.)

Magic 2015 Core Set (Common)
Genesis Hydra
Genesis Hydra Variable ColorlessGreenGreen (2)
Creature — Plant Hydra (0/0)

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters with X +1/+1 counters on it.

Magic 2015 Core Set (Rare)
Glacial Crasher
Glacial Crasher 4BlueBlue (6)
Creature — Elemental (5/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Glacial Crasher can't attack unless there is a Mountain on the battlefield.

Magic 2015 Core Set (Common)
Goblin Kaboomist
Goblin Kaboomist 1Red (2)
Creature — Goblin Warrior (1/2)

At the beginning of your upkeep, create a colorless artifact token named Land Mine with "Red, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.

Magic 2015 Core Set (Rare)
Goblin Rabblemaster
Goblin Rabblemaster 2Red (3)
Creature — Goblin Warrior (2/2)

Other Goblin creatures you control attack each combat if able.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.

Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

Magic 2015 Core Set (Rare)
Goblin Roughrider
Goblin Roughrider 2Red (3)
Creature — Goblin Knight (3/2)

Magic 2015 Core Set (Common)
Gravedigger
Gravedigger 3Black (4)
Creature — Zombie (2/2)

When Gravedigger enters, you may return target creature card from your graveyard to your hand.

Magic 2015 Core Set (Uncommon)
Grindclock
Grindclock 2 (2)
Artifact

Tap: Put a charge counter on Grindclock.

Tap: Target player mills X cards, where X is the number of charge counters on Grindclock.

Magic 2015 Core Set (Rare)
Hammerhand
Hammerhand Red (1)
Enchantment — Aura

Enchant creature

When Hammerhand enters, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste.

Magic 2015 Core Set (Common)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Heat Ray
Heat Ray Variable ColorlessRed (1)
Instant

Heat Ray deals X damage to target creature.

Magic 2015 Core Set (Uncommon)
Heliod's Pilgrim
Heliod's Pilgrim 2White (3)
Creature — Human Cleric (1/2)

When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Magic 2015 Core Set (Common)
Hoarding Dragon
Hoarding Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying

When this creature enters, you may search your library for an artifact card, exile it, then shuffle.

When this creature dies, you may put the exiled card into its owner's hand.

Magic 2015 Core Set (Rare)
Hornet Nest
Hornet Nest 2Green (3)
Creature — Insect (0/2)

Defender (This creature can't attack.)

Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Magic 2015 Core Set (Rare)
Hornet Queen
Hornet Queen 4GreenGreenGreen (7)
Creature — Insect (2/2)

Flying, deathtouch

When Hornet Queen enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

Magic 2015 Core Set (Rare)
Hot Soup
Hot Soup 1 (1)
Artifact — Equipment

Equipped creature can't be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Uncommon)
Hunt the Weak
Hunt the Weak 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Magic 2015 Core Set (Common)
Hunter's Ambush
Hunter's Ambush 2Green (3)
Instant

Prevent all combat damage that would be dealt by nongreen creatures this turn.

Magic 2015 Core Set (Common)
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