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Community Rating: 3.910 / 5  (61 votes)
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As everyone else has pointed out, this is really good with naya, you can pick any behemoth in your top 4 cards, and then replay it practically right away with only 2 thoctars in play. It's for 2 mana though not 1, since your tapping a land for mana and then the mosswort bridge also, but if you hideaway a spearbreaker you save 5 mana.
Posted By: Donovan_Fabian (11/5/2009 3:40:21 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Great Card because its like a form of pseudo card draw especially if you can return it to your hand. And it's card draw that's in the form of a land which is great for card slot/space efficiency. Really good fun overlooked card I think.
Posted By: MDStrawHat (7/18/2010 10:12:09 PM)
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@sonorhC
Phyrexian Dreadnought to activate the ability, not to put under the bridge.

Pay 1: Play Dreadnought.
In response to it's ETB trigger, pay Green: Activate the bridge.
Sac nothing and let the Dreadnought die.

Sure, not the most card efficient way to do it but it's quick and dirty and will get the job done for 1Green(+Green, if you count this tapping).

@Vampire-Elf
Shelldock Isle isn't bad if you are playing mill.

60 cards - 7 for starting hand = 53
53 - 5 for for 5 turns (you went first) = 48
Traumatize = 24 cards at the end of turn 5

That isn't counting any other milling you cause or drawing they do. But yeah, in your average control deck, the isle is pretty useless.
Posted By: OmegaSerris (11/30/2011 6:49:18 PM)
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if you already have 10 power out, this will just add to your arsenal - one missed mana is well worth the drawback
Posted By: Lexew (5/2/2009 9:03:02 AM)
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Perhaps not as easy to activate as its white counterpart, but definitely usable. Give it some time and I think it'll find its way into a great deck and get the recognition it deserves.
Posted By: 2pcsofcandy (5/21/2009 12:25:14 AM)
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play it in a naya deck, you will likely only need 2 creatures out to get to use it
Posted By: Dingo777 (5/4/2009 3:36:44 PM)
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This is amazing for Naya Midrange. With a bit of accel you can manage to pull of double Cliffrunner Behemoth with Wooly Thoctar in place. Or, just hideaway a Naya Charm and spring it when you have a couple of 5/5s in play.
Posted By: RaLuna (7/30/2009 9:23:51 PM)
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I'm surprised I've never heard of people playing this alongside everyone's favorite 12/12. For more fun, add a Stifle to the mix.
Posted By: Arvesius (2/1/2009 10:15:52 AM)
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In a red/green deck, this, Spinerock Knoll, or both?
Posted By: Yuyuko (2/22/2009 6:54:43 PM)
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Wonderful card.
Posted By: Blue_Blur (6/25/2009 10:06:03 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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