Azorius Justiciar
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.939 / 5  (66 votes)
Card Name:
Azorius Justiciar
Mana Cost:
2WhiteWhite
Converted Mana Cost:
4
Types:
Creature — Human Wizard
Card Text:
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. <i>(Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)</i>
Flavor Text:
"Your potential to commit a crime warrants further investigation."
Watermark:
Azorius
P/T:
2 / 2
Expansion:
Rarity:
Uncommon
All Sets:
Return to Ravnica (Uncommon)
Guild Kit: Azorius (Uncommon)
Card Number:
6
Artist:
Rulings
10/1/2012 The two creatures can be controlled by the same opponent or by different opponents.
4/15/2013 Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
4/15/2013 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
4/15/2013 If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
4/15/2013 If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
4/15/2013 If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
4/15/2013 When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

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