Banishing Light
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Banishing Light
Mana Cost:
2White
Mana Value:
3
Types:
Enchantment
Card Text:
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Expansion:
Rarity:
Uncommon
All Sets:
Journey into Nyx (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Theros Beyond Death (Uncommon)
Zendikar Rising Commander (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Bloomburrow (Common)
Magic: The Gathering Foundations (Common)
Jumpstart 2025 (Uncommon)
Card Number:
61
Artist:
Rulings
3/19/2021 If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
3/19/2021 Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
3/19/2021 If a token is exiled this way, it will cease to exist and won't return to the battlefield.
3/19/2021 If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
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