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Anwerber der Dämmerwache
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Community Rating:
Community Rating:
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Oracle
Printed
Card Name:
Anwerber der Dämmerwache
Mana Cost:
Mana Value:
2
Types:
Kreatur — Mensch, Krieger, Werwolf
Card Text:
: Schaue dir die obersten drei Karten deiner Bibliothek an. Du kannst davon eine Kreaturenkarte offen vorzeigen und sie auf deine Hand nehmen. Lege den Rest in beliebiger Reihenfolge unter deine Bibliothek.
Zu Beginn jedes Versorgungssegments und falls im letzten Zug keine Zaubersprüche gewirkt wurden, transformiere den Anwerber der Dämmerwache.
P/T:
2 / 2
Expansion:
Shadows over Innistrad
Rarity:
Uncommon
Other Sets:
Card Number:
203a
Artist:
Craig J Spearing
Language:
German
Rulings
4/8/2016
You can activate Duskwatch Recruiter's first ability in response to its triggered ability.
4/8/2016
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
Community Rating:
Community Rating:
5
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0
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Oracle
Printed
Card Name:
Heuler der Krallenhorde
Mana Value:
2
Types:
Kreatur — Werwolf
Card Text:
Kreaturenzauber, die du wirkst, kosten beim Wirken
weniger.
Zu Beginn jedes Versorgungssegments und falls ein Spieler im letzten Zug zwei oder mehr Zaubersprüche gewirkt hat, transformiere den Heuler der Krallenhorde.
Color Indicator:
Green
P/T:
3 / 3
Expansion:
Shadows over Innistrad
Rarity:
Uncommon
Other Sets:
Card Number:
203b
Artist:
Craig J Spearing
Language:
German
Rulings
4/8/2016
Krallenhorde Howler's first ability can only reduce the generic mana portion of a creature spell's cost.
4/8/2016
Krallenhorde Howler's first ability can reduce alternative costs such as madness costs.
4/8/2016
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
4/8/2016
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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