Inkfathom Witch
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Inkfathom Witch
Mana Cost:
1Blue or Black
Mana Value:
2
Types:
Creature — Merfolk Wizard
Card Text:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2BlueBlack: Each unblocked creature has base power and toughness 4/1 until end of turn.
Flavor Text:
The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.
P/T:
1 / 1
Rarity:
Uncommon
All Sets:
Shadowmoor (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Streets of New Capenna Commander (Uncommon)
Card Number:
97
Rulings
5/1/2008 An "unblocked creature" is a creature that attacked and wasn't blocked. Creatures aren't "blocked" or "unblocked" until the declare blockers step, so activating this ability before then (or after combat ends) will have no effect.
5/1/2008 Creatures stop being unblocked as the combat phase ends. However, they'll stay 4/1 until turn ends.
5/1/2008 Inkfathom Witch doesn't cause creatures to lose their abilities.
5/1/2008 If Inkfathom Witch is attacking and unblocked, it can make itself 4/1.
10/1/2009 The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
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