馬力充電
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Dynacharge
Mana Cost:
Red
Mana Value:
1
Types:
Instant
Card Text:
Target creature you control gets +2/+0 until end of turn.
Overload 2Red (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Flavor Text:
勝率を五分五分にしたければ、ちょっとした稲妻が一番だ。
Rarity:
Common
All Sets:
Return to Ravnica (Common)
Modern Masters 2017 Edition (Common)
Card Number:
94
Artist:
Rulings
3/14/2017 An overloaded Dynacharge affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +2/+0.
1/12/2024 If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
1/12/2024 Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
1/12/2024 To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
1/12/2024 If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
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