7/12/2019 |
Combat damage is the damage that's dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it's dealt during a combat phase by an attacking or blocking creature. |
7/12/2019 |
The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt. |
7/12/2019 |
Wildfire Elemental's triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+0. |
7/12/2019 |
In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times. |
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