Temur Ascendancy
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Temur Ascendancy
Mana Cost:
GreenBlueRed
Converted Mana Cost:
3
Types:
Enchantment
Card Text:
Creatures you control have haste.
Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.
Rarity:
Bonus
All Sets:
Khans of Tarkir (Rare)
Time Spiral Remastered (Bonus)
Card Number:
387
Artist:
Rulings
3/19/2021 If a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can’t be used to raise the creature’s power in time to have Temur Ascendancy’s last ability trigger or to lower it in time to stop it from triggering.
3/19/2021 Once the last ability of Temur Ascendancy has triggered, lowering the power of the creature won’t stop you from drawing a card.
3/19/2021 If Temur Ascendancy leaves the battlefield, creatures you control lose haste. If they haven’t been under your control since the turn began and don’t otherwise have haste, they can’t attack this turn. If they’ve already attacked, they remain attacking creatures.