Stall for Time
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Stall for Time
Mana Cost:
2White
Mana Value:
3
Types:
Instant
Card Text:
Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.
Expansion:
Rarity:
Common
Card Number:
34
Rulings
9/9/2022 If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.
9/9/2022 Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.
9/9/2022 If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.
9/9/2022 Abilities that trigger when a permanent "becomes untapped" won't trigger if a stun counter is removed instead.
9/9/2022 If untapping a permanent is part of a cost (such as that of Halo Fountain's first ability), you may pay that cost by "untapping" a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.
11/8/2024 If a spell's kicker cost was paid, the spell is "kicked."
11/8/2024 The kicker ability doesn't let you pay a kicker cost more than once.
11/8/2024 If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
11/8/2024 If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
11/8/2024 If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
11/8/2024 To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
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