Captive Weird
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Captive Weird
Mana Cost:
Blue
Mana Value:
1

Types:
Creature — Weird
Card Text:
Defender
3Phyrexian Red: Transform Captive Weird. Activate only as a sorcery. (Phyrexian Red can be paid with either Red or 2 life.)
Flavor Text:
Izzet researchers agreed to keep the unusual weird contained until they understood the extent of its powers.
P/T:
1 / 3
Rarity:
Uncommon
Card Number:
49a
Rulings
4/14/2023 You may play the card exiled with Compleated Conjurer even if Compleated Conjurer leaves the battlefield or you lose control of it.
4/14/2023 Playing the card exiled with Compleated Conjurer follows the normal rules for playing that card. You must pay its costs, and you must follow all applicable timing rules. For example, if the card is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.
4/14/2023 Unless an effect allows you to play additional lands that turn, you can play a land card exiled with Compleated Conjurer only if you haven't played a land yet that turn.
4/14/2023 If you don't play the card, it will remain exiled.
Compleated Conjurer
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Compleated Conjurer
Mana Value:
1

Types:
Creature — Phyrexian Weird
Card Text:
When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.
Flavor Text:
The Furnace Host saw no need for such caution.
Color Indicator:
Blue, Red
P/T:
3 / 3
Rarity:
Uncommon
Card Number:
49b
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