Inscrição Ardente
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Fiery Inscription
Mana Cost:
2Red
Mana Value:
3
Types:
Enchantment
Card Text:
When Fiery Inscription enters, the Ring tempts you.
Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent.
Flavor Text:
Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.
Rarity:
Uncommon
Card Number:
126
Rulings
6/16/2023 Fiery Inscription's second triggered ability will resolve before the spell that caused the ability to trigger.
6/16/2023 As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
6/16/2023 The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
6/16/2023 If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
6/16/2023 The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
6/16/2023 Each time the Ring tempts you, you must choose a creature if you control one.
6/16/2023 Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
6/16/2023 Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
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