Unbounded Potential
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Unbounded Potential
Mana Cost:
1White
Mana Value:
2
Types:
Instant
Card Text:
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine 3White (Choose both if you pay the entwine cost.)
Expansion:
Rarity:
Common
All Sets:
Modern Horizons 2 (Common)
Commander Masters (Common)
Card Number:
67
Artist:
Rulings
6/18/2021 If you cast this spell by paying its entwine cost, you will be able to proliferate the counters that you placed with the first mode.
6/18/2021 To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents, and you can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
6/18/2021 You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
6/18/2021 While proliferating, if you choose a permanent or player with multiple kinds of counters, the permanent or player gets another counter of each kind, not just one kind. This change from the original proliferate rules was introduced in a previous set.
6/18/2021 Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
6/18/2021 If a permanent has +1/+1 counters and -1/-1 counters on it, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters (or none of either kind of counters) on it.
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