9/20/2024 |
If you can't mill a card, you'll still follow the rest of the instructions of Ursine Monstrosity's last ability. |
9/20/2024 |
Ursine Monstrosity must attack the chosen player if able, not a planeswalker they control or a battle they protect. |
9/20/2024 |
If, during your declare attackers step, Ursine Monstrosity is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under your control continuously since your turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having Ursine Monstrosity attack the chosen player, you aren't forced to pay that cost, so it doesn't have to attack that player in that case either. |
9/20/2024 |
If Ursine Monstrosity isn't forced to attack the chosen player for one of the above reasons but can still attack, you may choose to have it attack another player, a planeswalker, a battle, or nothing at all. |
9/20/2024 |
If your turn has multiple combat phases, Ursine Monstrosity's last ability triggers at the beginning of each of them. Ignore any choices made for its last ability during previous combat phases. |
9/20/2024 |
The card types in Magic include artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Legendary, basic, and snow are supertypes, not card types; Horror and Room are subtypes, not card types. |
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