TL;DR (playtest)
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
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Card Name:
TL;DR (playtest)
Mana Cost:
BlackBlack
Mana Value:
2
Types:
Instant
Card Text:
Exile target creature if it has any abilities other than keywords. (Flying, protection, and partner are all keywords. See rule 702 for details. Landfall and scry aren't keywords; they're an ability word and a keyword action respectively. Yes, there's a difference.)
Rarity:
Rare
Card Number:
553
Artist:
Rulings
11/8/2024 You can target a creature with no abilities other than keywords with TL;DR, but when TL;DR resolves, it won’t exile that creature.
11/8/2024 Yes, a keyword action is technically also a keyword, but it’s not possible for a creature to have a keyword action without having some other ability.
11/8/2024 Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
11/8/2024 Playtest cards use a modified version of game symbols, such as Tap and White. These modified symbols should be treated as the standard symbols during play.
11/8/2024 For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
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