Saheeli, creadora radiante
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Saheeli, Radiant Creator
Mana Cost:
1GreenBlueRed
Mana Value:
4
Types:
Legendary Creature — Human Artificer
Card Text:
Whenever you cast an Artificer or artifact spell, you get Energy (an energy counter).
At the beginning of combat on your turn, you may pay EnergyEnergyEnergy. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.
P/T:
4 / 4
Rarity:
Mythic Rare
Card Number:
3
Artist:
Rulings
2/7/2025 The token you create copies the original characteristics of the permanent as printed on the card or, for a token, as stated by the effect that created that token (unless it’s copying something else; see below). It doesn’t copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras or Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
2/7/2025 If the copied permanent has Variable Colorless in its mana cost, X is 0.
2/7/2025 If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied.
2/7/2025 Any abilities of the copied permanent that trigger when that permanent enters will trigger. Any “as [this permanent] enters” or “[this permanent] enters with” abilities of the chosen permanent will also work.
2/7/2025 Energy is the energy symbol. It represents one energy counter.
2/7/2025 Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2/7/2025 Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2/7/2025 If an effect says you get one or more Energy, you get that many energy counters. To pay one or more Energy, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2/7/2025 Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
2/7/2025 Some spells and abilities say that you “may pay” a certain amount of Energy. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of Energy as the ability resolves.
2/7/2025 Some spells and abilities say that you “may pay” a certain amount of Energy, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay Energy, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.
2/7/2025 Some spells and abilities which give you Energy or say you “may pay” some amount of Energy require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any Energy from it, and you won’t get the chance to pay any Energy for its effects even if you want to.
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