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Acornelia, Fashionable Filcher
Acornelia, Fashionable Filcher 3Black (4)
Legendary Creature — Squirrel (3/3)

Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).

Whenever a Squirrel you control enters or dies, you get .

2Black, Pay X : Target creature gets -X/-X until end of turn.

Green, Pay X : Target creature gets +X/+X until end of turn.

Unsanctioned (Rare)
Affectionate Indrik
Affectionate Indrik 5Green (6)
Creature — Beast (4/4)

When this creature enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Jumpstart (Uncommon)
Arena Base Set (Uncommon)
Ravnica Clue Edition (Uncommon)
Archpriest of Iona
Archpriest of Iona White (1)
Creature — Human Cleric (*/2)

Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Zendikar Rising (Rare)
Avacynian Missionaries
Avacynian Missionaries 3White (4)
Creature — Human Cleric (3/3)

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Shadows over Innistrad (Uncommon)
Benalish Missionary
Benalish Missionary White (1)
Creature — Human Cleric (1/1)

1White, Tap: Prevent all combat damage that would be dealt by target blocked creature this turn.

Weatherlight (Common)
Biovisionary
Biovisionary 1GreenBlue (3)
Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

Gatecrash (Rare)
Blurry Visionary (playtest)
Blurry Visionary (playtest) 3Blue (4)
Creature — — Human Wizard (3/2)

When Blurry Visionary enters the battlefield, look at the top two cards of your library and put them back-to-back in the same sleeve with either card in front. They become a modal double-faced card for the rest of the game. Then put that card into your hand. (You can play either face of that double-faced card. Make sure to reset it when the game ends.)

Mystery Booster 2: Convention Edition (Rare)
Call In a Professional
Call In a Professional 2Red (3)
Instant

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

Streets of New Capenna (Uncommon)
Cho-Manno, Revolutionary
Cho-Manno, Revolutionary 2WhiteWhite (4)
Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Dimensional Breach
Dimensional Breach 5WhiteWhite (7)
Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

Scourge (Rare)
Dimensional Infiltrator
Dimensional Infiltrator 1Blue (2)
Creature — Eldrazi (2/1)

Devoid (This card has no color.)

Flash

Flying

1Colorless: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. (Colorless represents colorless mana.)

Oath of the Gatewatch (Rare)
Diversionary Tactics
Diversionary Tactics 3White (4)
Enchantment

Tap two untapped creatures you control: Tap target creature.

Apocalypse (Uncommon)
Duelists' Convocation International (playtest)
Duelists' Convocation International (playtest) 2Blue (3)
Enchantment

When Duelists' Convocation International enters the battlefield, choose a 10-digit number at random and write it down.

Whenever you play a land or cast a spell, if it shares a mana value with one or more uncrossed digits in the chosen number, cross out one of those digits and draw a card. Then if all ten digits are crossed out, you win the game.

Mystery Booster 2: Convention Edition (Rare)
Elvish Visionary
Elvish Visionary 1Green (2)
Creature — Elf Shaman (1/1)

When Elvish Visionary enters, draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Shards of Alara (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Commander 2014 (Common)
Magic Origins (Common)
Commander 2015 (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Commander Anthology (Common)
Battlebond (Common)
Commander Legends (Common)
Historic Anthology 1 (Common)
Game Night: Free-For-All (Common)
Enraged Revolutionary
Enraged Revolutionary 2Red (3)
Creature — Human Warrior (2/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Erratic Visionary
Erratic Visionary 1Blue (2)
Creature — Human Wizard (1/3)

1Blue, Tap: Draw a card, then discard a card.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Jumpstart (Common)
Evolutionary Escalation
Evolutionary Escalation 1Green (2)
Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Commander 2016 (Uncommon)
Evolutionary Leap
Evolutionary Leap 1Green (2)
Enchantment

Green, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Streets of New Capenna Commander (Rare)
Other Versions
Magic Origins (Rare)
Time Spiral Remastered (Bonus)
Geralf, Visionary Stitcher
Geralf, Visionary Stitcher 2Blue (3)
Legendary Creature — Human Wizard (1/4)

Zombies you control have flying.

Blue, Tap, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Innistrad: Crimson Vow (Rare)
Gravitational Shift
Gravitational Shift 3BlueBlue (5)
Enchantment

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

Rise of the Eldrazi (Rare)
Helionaut
Helionaut 2White (3)
Creature — Human Soldier (1/2)

Flying

1, Tap: Add one mana of any color.

Apocalypse (Common)
Illusionary Armor
Illusionary Armor 4Blue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Magic 2014 Core Set (Uncommon)
Illusionary Forces
Illusionary Forces 3Blue (4)
Creature — Illusion (4/4)

Flying

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Uncommon)
Other Versions
Ice Age (Common)
Illusionary Informant
Illusionary Informant 1Blue (2)
Creature — Bird Illusion (1/3)

Draft Illusionary Informant face up.

During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.

Flying

Conspiracy: Take the Crown (Common)
Illusionary Mask
Illusionary Mask 2 (2)
Artifact

Variable Colorless: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on Variable Colorless. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.

Masters Edition III (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Illusionary Presence
Illusionary Presence 1BlueBlue (3)
Creature — Illusion (2/2)

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

Ice Age (Rare)
Illusionary Servant
Illusionary Servant 1BlueBlue (3)
Creature — Illusion (3/4)

Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

Magic 2010 (Common)
Illusionary Terrain
Illusionary Terrain BlueBlue (2)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

Ice Age (Uncommon)
Illusionary Wall
Illusionary Wall 4Blue (5)
Creature — Illusion Wall (7/4)

Defender, flying, first strike

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Common)
Other Versions
Ice Age (Common)
Inspirational Antelope (playtest)
Inspirational Antelope (playtest) 1Green (2)
Creature — — Antelope (1/3)

Legacy — Before the game starts, choose a keyword or ability word and write it below.

Spells with __________ you cast cost 1 less to cast.

Mystery Booster (Common)
Iona, Shield of Emeria
Iona, Shield of Emeria 6WhiteWhiteWhite (9)
Legendary Creature — Angel (7/7)

Flying

As Iona, Shield of Emeria enters, choose a color.

Your opponents can't cast spells of the chosen color.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Iona's Blessing
Iona's Blessing 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

Oath of the Gatewatch (Uncommon)
Iona's Judgment
Iona's Judgment 4White (5)
Sorcery

Exile target creature or enchantment.

Commander Legends (Common)
Other Versions
Worldwake (Common)
Iconic Masters (Common)
Ironclad Revolutionary
Ironclad Revolutionary 4BlackBlack (6)
Creature — Aetherborn Artificer (4/4)

When Ironclad Revolutionary enters, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.

Aether Revolt (Uncommon)
Joraga Visionary
Joraga Visionary 3Green (4)
Creature — Elf Wizard (3/2)

When Joraga Visionary enters, draw a card.

Game Night: Free-For-All (Common)
Other Versions
Zendikar Rising (Common)
Kylox, Visionary Inventor
Kylox, Visionary Inventor 5BlueRed (7)
Legendary Creature — Lizard Artificer (4/4)

Menace, ward 2, haste

Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.

Murders at Karlov Manor (Rare)
Leaf-Crowned Visionary
Leaf-Crowned Visionary GreenGreen (2)
Creature — Elf Druid (1/1)

Other Elves you control get +1/+1.

Whenever you cast an Elf spell, you may pay Green. If you do, draw a card.

Dominaria United (Rare)
Lightning Visionary
Lightning Visionary 1Red (2)
Creature — Minotaur Shaman (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Jumpstart (Common)
Llanowar Visionary
Llanowar Visionary 2Green (3)
Creature — Elf Druid (2/2)

When Llanowar Visionary enters, draw a card.

Tap: Add Green.

Core Set 2021 (Common)
Lone Missionary
Lone Missionary 1White (2)
Creature — Kor Monk (2/1)

When Lone Missionary enters, you gain 4 life.

Modern Masters 2017 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Speed vs. Cunning (Common)
Maulfist Revolutionary
Maulfist Revolutionary 1GreenGreen (3)
Creature — Human Warrior (3/3)

Trample

When Maulfist Revolutionary enters or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Momir Vig, Simic Visionary
Momir Vig, Simic Visionary 3GreenBlue (5)
Legendary Creature — Elf Wizard (2/2)

Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Guild Kit: Simic (Rare)
Other Versions
Dissension (Rare)
From the Vault: Lore (Mythic Rare)
Mutational Advantage
Mutational Advantage 1GreenBlue (3)
Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Magic The Gathering—Fallout (Rare)
Muzzio, Visionary Architect
Muzzio, Visionary Architect 1BlueBlue (3)
Legendary Creature — Human Artificer (1/3)

3Blue, Tap: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

The Brothers' War Commander (Mythic Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
Mystic Visionary
Mystic Visionary 1White (2)
Creature — Human Nomad Mystic (2/1)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

Odyssey (Common)
Niv-Mizzet, Visionary
Niv-Mizzet, Visionary 4BlueRed (6)
Legendary Creature — Dragon Wizard (5/5)

Flying

You have no maximum hand size.

Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.

Magic: The Gathering Foundations (Mythic Rare)
Passionate Archaeologist
Passionate Archaeologist 1Red (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Phyrexian Espionage
Phyrexian Espionage 2Blue (3)
Sorcery

Kicker 1Black (You may pay an additional 1Black as you cast this spell.)

Draw two cards. If this spell was kicked, each opponent discards a card.

Dominaria United (Common)
Phyrexian Missionary
Phyrexian Missionary 1White (2)
Creature — Phyrexian Human Cleric (2/3)

Kicker 1Black (You may pay an additional 1Black as you cast this spell.)

Lifelink

When Phyrexian Missionary enters, if it was kicked, return target creature card from your graveyard to your hand.

Dominaria United (Uncommon)
Playable Delusionary Hydra
Playable Delusionary Hydra (0)
Stickers

2 — Tap: Draw a card, then discard a card.

4 — Whenever this creature attacks, you gain 3 life and draw a card.

2 — 1/5

3 — 4/4

Unfinity (Common)
Professional Face-Breaker
Professional Face-Breaker 2Red (3)
Creature — Human Warrior (2/3)

Menace

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.

Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Modern Horizons 3 Commander (Rare)
Other Versions
Streets of New Capenna (Rare)
Jumpstart 2022 (Rare)
Questionable Cuisine
Questionable Cuisine 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Unfinity (Acorn) (Common)
Raving Visionary
Raving Visionary 1Blue (2)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Draw a card, then discard a card.

Delirium — 2Blue, Tap: Draw a card. Activate only if there are four or more card types among cards in your graveyard.

Modern Horizons 2 (Uncommon)
Revolutionary Rebuff
Revolutionary Rebuff 1Blue (2)
Instant

Counter target nonartifact spell unless its controller pays 2.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Serum Visionary
Serum Visionary 2Blue (3)
Creature — Vedalken Wizard (2/2)

When Serum Visionary enters, draw a card, then scry 2.

Modern Horizons 3 (Common)
Shigeki, Jukai Visionary
Shigeki, Jukai Visionary 1Green (2)
Legendary Enchantment Creature — Snake Druid (1/3)

1Green, Tap, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.

Channel — Variable ColorlessVariable ColorlessGreenGreen, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Kamigawa: Neon Dynasty (Rare)
Siona, Captain of the Pyleas
Siona, Captain of the Pyleas 1GreenWhite (3)
Legendary Creature — Human Soldier (2/2)

When Siona, Captain of the Pyleas enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.

Wilds of Eldraine Commander (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Soltari Visionary
Soltari Visionary 1WhiteWhite (3)
Creature — Soltari Cleric (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Exodus (Common)
Sparkshaper Visionary
Sparkshaper Visionary 2Blue (3)
Creature — Human Wizard (0/5)

At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)

Commander Masters (Rare)
Tidal Visionary
Tidal Visionary Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target creature becomes the color of your choice until end of turn.

Invasion (Common)
Tireless Missionaries
Tireless Missionaries 4White (5)
Creature — Human Cleric (2/3)

When Tireless Missionaries enters, you gain 3 life.

Magic 2015 Core Set (Common)
Other Versions
Magic 2011 (Common)
Unconventional Tactics
Unconventional Tactics 2White (3)
Sorcery

Target creature gets +3/+3 and gains flying until end of turn.

Whenever a Zombie you control enters, you may pay White. If you do, return Unconventional Tactics from your graveyard to your hand.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Visionary Augmenter
Visionary Augmenter 2WhiteWhite (4)
Creature — Dwarf Artificer (2/1)

Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Voltaic Visionary
Voltaic Visionary 1Red (2)
Creature — Human Wizard (3/1)

Tap: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.

When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary.

Innistrad: Crimson Vow (Uncommon)
Wowzer, the Aspirational (playtest)
Wowzer, the Aspirational (playtest) ColorlessWhiteBlueBlackRedGreenSnow (7)
Legendary Snow Creature — — Wurm (10/10)

Whenever Wowzer, the Aspirational attacks, if you have an Energy, control a Blood, a Clue, a Food, a Map, a Powerstone, and a Treasure, are the monarch, and have the city's blessing and the initiative, you win the game.

Mystery Booster 2: Convention Edition (Common)
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