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Arcane Infusion
Arcane Infusion BlueRed (2)
Instant

Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Flashback 3BlueRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Blinkmoth Infusion
Blinkmoth Infusion 12BlueBlue (14)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Untap all artifacts.

Fifth Dawn (Rare)
Bloodfire Infusion
Bloodfire Infusion 2Red (3)
Enchantment — Aura

Enchant creature you control

Red, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.

Apocalypse (Common)
Cloak of Confusion
Cloak of Confusion 1Black (2)
Enchantment — Aura

Enchant creature you control

Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Confusion in the Ranks
Confusion in the Ranks 3RedRed (5)
Enchantment

Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Mirrodin (Rare)
Dawnglow Infusion
Dawnglow Infusion Variable ColorlessGreen or White (1)
Sorcery

You gain X life if Green was spent to cast this spell and X life if White was spent to cast this spell. (Do both if GreenWhite was spent.)

Shadowmoor (Uncommon)
Diffusion Sliver
Diffusion Sliver 1Blue (2)
Creature — Sliver (1/1)

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.

Commander Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Essence Infusion
Essence Infusion 1Black (2)
Sorcery

Put two +1/+1 counters on target creature. It gains lifelink until end of turn.

Strixhaven: School of Mages (Common)
Flowstone Infusion
Flowstone Infusion Red (1)
Instant

Target creature gets +2/-2 until end of turn.

Dominaria United (Common)
Fusion Elemental
Fusion Elemental WhiteBlueBlackRedGreen (5)
Creature — Elemental (8/8)

Dominaria United Commander (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Jumpstart (Uncommon)
Highspire Infusion
Highspire Infusion 1Green (2)
Instant

Target creature gets +3/+3 until end of turn. You get EnergyEnergy (two energy counters).

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Increasing Confusion
Increasing Confusion Variable ColorlessBlue (1)
Sorcery

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.

Flashback Variable ColorlessBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Rare)
Null Profusion
Null Profusion 4BlackBlack (6)
Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

Planar Chaos (Rare)
Nyx Infusion
Nyx Infusion 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.

Journey into Nyx (Common)
Profane Transfusion
Profane Transfusion 6BlackBlackBlack (9)
Sorcery

Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.

Commander Legends (Mythic Rare)
Rime Transfusion
Rime Transfusion 1Black (2)
Snow Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has "Snow: This creature can't be blocked this turn except by snow creatures." (Snow can be paid with one mana from a snow source.)

Coldsnap (Uncommon)
Venser's Diffusion
Venser's Diffusion 2Blue (3)
Instant

Return target nonland permanent or suspended card to its owner's hand.

Future Sight (Common)
Wall of Diffusion
Wall of Diffusion 1Red (2)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
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