Grazia dell'Angelo
Community Rating:
Community Rating: 5 / 5  (0 votes)
Card Name:
Grazia dell'Angelo
Mana Cost:
Mana Value:
Card Text:
Battibaleno (Fintanto che questa magia è in pila, i giocatori non possono giocare magie o abilità attivate che non siano abilità di mana.)
In questo turno, non puoi perdere la partita e i tuoi avversari non possono vincere la partita. Fino alla fine del turno, qualsiasi danno che ridurrebbe i tuoi punti vita a meno di 1 li riduce invece a 1.
All Sets:
Time Spiral (Rare)
Modern Masters (Rare)
Time Spiral Remastered (Rare)
Card Number:
3/19/2021 Angel's Grace doesn't prevent damage. It only changes the result of damage dealt to you. For example, a 5/5 creature with lifelink that deals damage to you will still cause its controller to gain 5 life, even if that damage reduces your life total from 3 to 1.
3/19/2021 Angel's Grace doesn't stop loss of life from effects that say that you lose life.
3/19/2021 If you have less than 1 life, damage dealt to you reduces your life total further below 0 (as normal).
3/19/2021 You can't pay more life than you have, even if you won't lose the game.
3/19/2021 In a Commander game, combat damage you're dealt by a commander is still tracked, even if it doesn't change your life total.
3/19/2021 Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
3/19/2021 Players may turn face-down creatures face up while a spell with split second is on the stack.
3/19/2021 Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
3/19/2021 Casting a spell with split second won't affect spells and abilities that are already on the stack.
3/19/2021 If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
3/19/2021 After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
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