Deity of Scars
Community Rating:
Community Rating: 4.081 / 5  (105 votes)
Card Name:
Deity of Scars
Mana Cost:
Black or GreenBlack or GreenBlack or GreenBlack or GreenBlack or Green
Converted Mana Cost:
Creature - Spirit Avatar
Card Text:
Deity of Scars comes into play with two -1/-1 counters on it.
Black or Green, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
Flavor Text:
"His skin cuts swords."
—The Seer's Parables
7 / 7
Card Number:
8/1/2008 You can pay Black or Green and remove a -1/-1 counter to activate the ability any time you want. Deity of Scars doesn't need to be in danger of being destroyed.
8/1/2008 Removing a -1/-1 counter from Deity of Scars is a cost of activating its activated ability. You can't activate the ability if there are no -1/-1 counters on Deity of Scars.
8/1/2008 Deity of Scars's ability causes it to have more toughness when you activate the ability (as a result of losing a -1/-1 counter) and then puts a regeneration shield on it when the ability resolves. If you activate the ability in advance of Deity of Scars being dealt 5 damage, for example, Deity of Scars will be 6/6 before the damage is dealt to it. It won't use the regeneration shield unless it's dealt more damage that turn.
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