野生の心、セルヴァラ
野生の心、セルヴァラ
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
野生の心、セルヴァラ
Mana Cost:
1GreenGreen
Mana Value:
3
Types:
伝説のクリーチャー ― - エルフ・スカウト
Card Text:
他のクリーチャーが1体戦場に出るたび、そのパワーがそれ以外の各クリーチャーのパワーよりも大きいなら、それのコントローラーはカードを1枚引いてもよい。
Green, Tap:あなたのマナ・プールに、望む色の組み合わせのマナX点を加える。Xはあなたがコントロールするクリーチャーの中の最大のパワーの値に等しい。
P/T:
2 / 3
Rarity:
Mythic Rare
All Sets:
Conspiracy: Take the Crown (Mythic Rare)
Jumpstart (Mythic Rare)
Commander Masters (Mythic Rare)
Card Number:
70
Artist:
Language:
Japanese
Rulings
8/23/2016 The new creature's power is compared to the power of each other creature on the battlefield as the first ability resolves. If another creature has the same or higher power than the new creature's power, no one may draw a card.
8/23/2016 If the new creature isn't on the battlefield as the first ability resolves, use its power when it left the battlefield to determine whether its controller may draw a card. Note that effects that reduced its power before it left the battlefield will apply.
8/23/2016 Selvala's last ability is a mana ability. It doesn't use the stack and can't be responded to. If the greatest power among creatures you control is 0 or less at that time, no mana is added to your pool.
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