Mitternachtsuhr
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Mitternachtsuhr
Mana Cost:
2Blue
Mana Value:
3
Types:
Artefakt
Card Text:
Tap: Erzeuge Blue.
2Blue: Lege eine Stundenmarke auf die Mitternachtsuhr.
Zu Beginn jedes Versorgungssegments legst du eine Stundenmarke auf die Mitternachtsuhr.
Wenn die zwölfte Stundenmarke auf die Mitternachtsuhr gelegt wird, mische deine Hand und deinen Friedhof in deine Bibliothek und ziehe dann sieben Karten. Schicke die Mitternachtsuhr ins Exil.
Expansion:
Rarity:
Rare
All Sets:
Throne of Eldraine (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Wilds of Eldraine Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Card Number:
54
Language:
German
Rulings
10/4/2019 You can activate Midnight Clock's mana ability to pay the cost of its second ability.
10/4/2019 Midnight Clock's last ability triggers after one or more counters are put onto it if it had fewer than twelve counters on it before those counters were put on it and it has twelve or more counters on it after.
10/4/2019 If Midnight Clock leaves the battlefield while its last ability is on the stack, it won't be exiled.
10/4/2019 Midnight Clock's first triggered ability triggers at the beginning of each upkeep, not just your upkeep. In a Two-Headed Giant game, an ability that triggers at the beginning of each upkeep rather than each player's upkeep triggers only once during each team's upkeep.
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